Ultimate Amiga

Amiga Software Help / Discussion => Games Discussion => Topic started by: andrewwan1980 on May 22, 2008, 09:57:06 AM

Title: Another World
Post by: andrewwan1980 on May 22, 2008, 09:57:06 AM
1. The bit after the falling rocks & ceiling-tentacles... and after the flooding of the swimming pool.. when you swim down the swimming pool and in the small cave there's a long vertical blue wire... lol I though something was wrong with my screen since it looks like a column of dead pixels.

We shoot this wire and it stops glowing... anyone know the significance of this? Next am gonna load up that level and play throughout without shooting the blue wire to see what happens.

2. Also, the bit in the castle in the 2nd recharge room (after the grunt rolling the glowing bombs bit). Off to the right you see a small window looking into another room's ceiling, with hanging green light shades... again, whether we shoot or not shoot ht lamp shade, any significance of this bit?

3. This game is so cool & original at the time (1991). Anyone gonna make a flash film/animation out of Another World? Would be so cool. (besides this cool one: http://www.newgrounds.com/portal/view/14430)
Title: Re: Another World
Post by: Hungry Horace on May 22, 2008, 12:14:55 PM


1. shooting the wire disables some power, probably to a door or something, i cant remember unless i'm playing it. its important to do though... i think maybe it blocks some enemies from finding you too quickly.

2. shoot when the the reflection shouws the guy in the centre of the room. this will cause the lamp to fall on him, allowing you to pass him at a later stage.

3. i have some videos of me completing each section, outputted from my a1200 to a capture card. does that count?

i can do this game in about 40-50 minutes flat now. kinda ruined by that.... at least flashback takes a lot longer!
Title: Re: Another World
Post by: FOL on May 22, 2008, 02:24:49 PM
I hate to admit it, but I never actually got past level 3, maybe I should have another go after 17 Years, :).



1. shooting the wire disables some power, probably to a door or something, i cant remember unless i'm playing it. its important to do though... i think maybe it blocks some enemies from finding you too quickly.

2. shoot when the the reflection shouws the guy in the centre of the room. this will cause the lamp to fall on him, allowing you to pass him at a later stage.

3. i have some videos of me completing each section, outputted from my a1200 to a capture card. does that count?

i can do this game in about 40-50 minutes flat now. kinda ruined by that.... at least flashback takes a lot longer!
Title: Re: Another World
Post by: andrewwan1980 on May 22, 2008, 02:28:04 PM

3. i have some videos of me completing each section, outputted from my a1200 to a capture card. does that count?

i can do this game in about 40-50 minutes flat now. kinda ruined by that.... at least flashback takes a lot longer!

oh I meant some nice films/animations based off another world.. or remake of another world, in film feature production... ofcourse non-professional