Ultimate Amiga
Network Boards => AMOS Factory => Other AMOS Related => Topic started by: puni_gds on August 19, 2007, 06:48:33 PM
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Earlier today I was watching a demo from the old Polish group called Beton Dezign. The demo I saw is called Goldfingers and was released in 1995. There was one effect in particular that caught my eye and that one was called a raster tunnel. On Classicamiga.com you can see several screenshots from the demo, and if you press link (http://www.classicamiga.com/index.php?option=com_content&task=view&id=4367&Itemid=102), you'll find a pic of it at the bottom of the page.
My question is; What exactly is a raster tunnel and does anyone know how to code one?
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I think there is an example on how to do a raster tunnel included in the Personnal extension code. The documentation is in French and you can't load the Personnal extension at the same time as the AMCAF extension so I haven't tried it. It may require AGA also.
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Thanks for the info, SamuraiCrow. I'll have a look at that extension you mentioned.
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Earlier today I was watching a demo from the old Polish group called Beton Dezign. The demo I saw is called Goldfingers and was released in 1995.
How much memory does it require? I tried running it under emulation on WinUAE and it kept saying "error code 10, not enough memory". I tried with 2MB chip & 8MB fast RAM and with 8MB chip & no fast RAM.
Regards,
Lonewolf10
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How much memory does it require? I tried running it under emulation on WinUAE and it kept saying "error code 10, not enough memory". I tried with 2MB chip & 8MB fast RAM and with 8MB chip & no fast RAM.
Hi there Lonewolf10,
To get it running, I'm using the following configuration for WinUAE:
CPU: 68020
CPU Emulation speed: Fastest, but maintain chipset timing
Yes to more compatible
Chipset: AGA
ROM: 3.0
RAM: 2MB chip and 8MB fast
I tried watching it now, after reading your post, and it worked perfectly when launched from Workbench.
Hope this will help. :) Please give me a sign if you need more information.