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Network Boards => AMOS Language Discussion => AMOS Factory => AMOS Professional Forum => Topic started by: Amiten on March 18, 2016, 12:42:44 AM

Title: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Amiten on March 18, 2016, 12:42:44 AM
Hello,

Here you can try a simple intent to clone or imitate the Great Golden AXE From Sega but with my code. XD

Feel free to collaborate ,help, cuestion, Sugestions ,opinnion in this project.

its very early to know how I can write this until I get blocked some where so I want to share with yours and may have some help if any ones like it and want to help.
I hope to know what you think about this guys. hope you like it.
 
also here is some videos of the procces.

[youtube]hpB1ygwWCgs[/youtube]
[youtube]COk8zIfOrNQ[/youtube]
[youtube]ShM7HPA7olk[/youtube]
[youtube]gXxdGt7OlzM[/youtube]

Saludos!



Note: press "s" or "a" to change the Sample Sound XD!!!! ;D ;D
Title: Re: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Amiten on March 19, 2016, 11:23:27 PM
Here is my last executable of the Golden Axe Clone in Amos I´m write at the moment.

I hope you try and like it. feedback are welcome.

Note: The music is playback in realtime from HD at 22000 hz mono but sound in the 4 channel Think soo :)

Regards
Title: Re: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Lonewolf10 on March 26, 2016, 03:40:52 PM

It's looking good so far. Keep up the good work  ;)
Title: Re: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Amiten on March 27, 2016, 12:51:31 PM
Thanks you so much,  its good to know what other think about. Gracias regards

Enviado desde mi SM-N9005 mediante Tapatalk

Title: Re: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Brick Nash on May 25, 2016, 08:17:22 PM
This looks great. Do you have a source publicly available?

I'm planning on attempting a Double Dragon style beat 'em up as soon as I get to grips with Amos so it would be a great learning experience for me to see what you've done in your game code wise.

If you're keeping it under wraps then I understand but I'll be following your progress on this project!
Title: Re: AmiAxe (Golden AXE SEGA Try to Clone in AMOS)
Post by: Amiten on May 26, 2016, 12:41:02 AM
This looks great. Do you have a source publicly available?

I'm planning on attempting a Double Dragon style beat 'em up as soon as I get to grips with Amos so it would be a great learning experience for me to see what you've done in your game code wise.

If you're keeping it under wraps then I understand but I'll be following your progress on this project!

Hi Brick Nash,

Thanks for comment  ::) ,  I´m not share the Source of this one at the moment but I´m Happy to share the Source with any want Just want to Join in my Development Group amiten software.

And agree to accept the creative commons licence i have for amiten software stuff.

Just need a Gmail account you use and sending to clubamiten(@)gmail.com
me and my developers group work,share,talk in wrike.com (project manager site) and there is a Public Room where you can access to the goldenaxe clone source if you agree to the commons creative licence.

I not english but spanish XD LOL! heheheh  I hope you understand the answer...

i invite to any want who want to makes new stuff for amiga 68k computers and newgens Too! join us
for collaborate by the project manager online,

all the best
Johnny Amiten

edit: not speak about common creative licences with a F..Rip sega Sprites just this type of sourcecodes (original sources nothing about the RIP Graphics that is nothing involve in the common licence ..... i prefer to share in private this source code XD  and the zone is wrike.com(Pre confirm gmail acount in clubamiten(a)gmail.com ) and you get access to the source code, just that..cheers

Reedit: too much Trolls looking for nice sources actually! hehehehe  Stay Amigaaaaaaa!!!