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Network Boards => AMOS Professional Re-Development => AMOS Factory => General Discussion => Topic started by: SparkyNZ74 on March 24, 2017, 09:30:32 PM

Title: Where has the AMOS source gone?
Post by: SparkyNZ74 on March 24, 2017, 09:30:32 PM
I have been trying to find the old AMOS source which used to be here:
http://web.archive.org/web/20070218224453/http://www.clickteam.com/eng/downloadcenter.php?i=58

Can somebody please tell me where I can find this now, or perhaps where I can get a copy of the latest development repository? At this stage I'm only curious to have a look and I don't intend making any changes to what you guys are currently working on.

Ideally I would love to find the source for AMOS Pro and perhaps AMOS 3D if it was ever available.
Title: Re: Where has the AMOS source gone?
Post by: SparkyNZ74 on March 24, 2017, 09:35:23 PM
Aha! Just found it here:

http://www.ultimateamiga.co.uk/index.php?action=tpmod;dl=cat376

Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 03, 2017, 02:14:22 AM
Hi SparkyNZ74,

I'm afraid those sources are only going to confuse you.  They relate to AMOS prior to the AMOS Pro 2.0 release.

I don't know where it's located now, but the official release of the V2.0 sources was in a Zip file.  Courtesy of a generous agreement from the authors to make it public.  I've attached my copy of the original (which should probably go into the Download Section on this site).

Be aware that the sources don't all exactly match the release binaries for AMOS Pro V2.0.  The differences are  minor but significant.  +Lib.S has an rogue asm "illegal" instruction in the InIffAnim3 code (probably left over from a debugging session).  +Editor_Config.S has a different number of strings in the run time errors, and has some flags set differently.  (The Editor Config accessory gets the number of strings in the config file completely wrong too!)

Be aware the +W.S also requires "case sensitive" to be switched on when it's assembled.  It contains duplicate labels that are only differentiated by case.

There is no real repository for the AMOS V2.10 upgrade as I seem to be acting as collator for any bug fix solutions and enhancements and they're in a constant state of flux as I work on them.

Title: Re: Where has the AMOS source gone?
Post by: Mia on April 04, 2017, 09:08:03 PM
I have been trying to find the old AMOS source which used to be here:
http://web.archive.org/web/20070218224453/http://www.clickteam.com/eng/downloadcenter.php?i=58

Can somebody please tell me where I can find this now, or perhaps where I can get a copy of the latest development repository? At this stage I'm only curious to have a look and I don't intend making any changes to what you guys are currently working on.

Ideally I would love to find the source for AMOS Pro and perhaps AMOS 3D if it was ever available.

I have an unofficial build system that is complete - there's loads of stuff that won't work in that archive - I've been meaning to mention that I'm maintaining a  buildable branch of 2.00 with some of Bruces 2.10 fixes that I've been able to glean - I've rebuilt all the build commands and scripts and stored anything missing that you can't build - there's also a new Editor_Resource.Abk with some extra features that Bruce has worked on and new graphics and macros by me.

execute the Makefile and it'll build into the 2.10 folder...

should work out of the box and let you catch up quicker.

put the AMOSPro.s folder in the root - I think the scripts look for :AMOSPro.s
Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on April 05, 2017, 07:13:22 PM
Would it be prudent to put this code in some kind of central repository?  I know I would like to participate in the development process but I don't know what the current status is or where to find the latest code or where to commit changes.

Would it be possible to take Mia's code and put it on GitHub or BitBucket or something?

Also, do we have access to the AMOS Pro Compiler source code?  What about the source code for other extensions like 3D, AMCAF, or TURBO?
Title: Re: Where has the AMOS source gone?
Post by: Mia on April 06, 2017, 05:20:57 PM
Would it be prudent to put this code in some kind of central repository?  I know I would like to participate in the development process but I don't know what the current status is or where to find the latest code or where to commit changes.

Would it be possible to take Mia's code and put it on GitHub or BitBucket or something?

Also, do we have access to the AMOS Pro Compiler source code?  What about the source code for other extensions like 3D, AMCAF, or TURBO?

hi, yeh that was actually my intention - I have a GitHub account - but I don't know what's going on - I've offered, I've asked, I've waited - but my posts regarding this don't seem to be understood

The compiler is in there, fully working.

The 3d extension is there, it's the original C code based one with a wrapper assembly code - when built it doesn't work - I'm looking into it, as I believe I can sort that.

I've also got 1.2 and 1.3 mostly done - the intention is to fully understand the progress from version amos 1.2 to pro 2.0 - anything any other developers have done isn't documented and has pretty much disappeared - I know Bruce has been doing some magic with a special method to disassemble some of those extensions, but I haven't seen any modification or re-building of them. and because of the missing parts of the source I believe a lot of confusion has been created about "what to do about it all" - - it took me quite a while to fix it up, so hopefully it will help others catch up and anyone still interested can collaborate - I'm going to wait for a bit as there are quite a few toes in here that I may step on, but my intention is to use git even if no one else wants to -  I'm using AMOSPro almost every other day (evenings) for a year now (since my revival ;) and It's completely stable for me.

Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on April 06, 2017, 11:16:58 PM
Mia, I think we really need to set up a git repo.  This business of posting zip archives on the message board is confusing and honestly we really need a central location to keep all the code, docs, and all of bruceuncle's excellent investigative documentation.  I say just go for it.  For those who don't have access to git (is anyone developing on a real Amiga here) we may have to figure out some other method of merging their changes, but git is the standard.

I personally believe we need some additional collaborative tools as well.  Like maybe an IRC channel in addition to this forum for communicating about AMOS development.  It's been several years now since we've have the source code and announced work on 2.10.  I know bruceuncle has been working hard on this and also had some setbacks medically and such, there should be people to step in and help.

I was looking though your zip archive, and I found apcompiler.s which I guess is the AMOS Pro compiler code.  Did you say the 3D extension has C code, or is it an assembly source file generated from C?  Is that 3d.s?
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 07, 2017, 02:29:00 AM
I have difficulty tracking down the attachments to my original posts  :) , so I'm posting a series of attachments that cover most of what you guys are trying to find out.

Could these please go into the downloads section so that people can find them?  Pretty please  :-*

Just a recap of some of the history:

First, there was NO documentation on the original AMOS Pro V2.0 sources.  The zip archive is just a dump of the development environment from one of the developers.  So it contains all sorts of sources that were (presumably) used in taking AMOS Pro from V1.xx to V2.0.  The first task was to rationalise this lot and check the relevant sources against the binaries in the V2.0 distribution.  That threw up a few little headaches but easily solved.

There were also a number of versions of the V2.0 binaries out there with some fixes in them.  These were obviously assembled from the sources (rather than hacked in) but those sources were not available.  No idea who the authors were but they obviously had access to the original sources.  The early V2.10 release fixed all those and got rid of the slight differences in between the sources and the binaries.  One I missed was the source for the Editor Config file (now also fixed and will be in the attachments in the following posts).

Some sources were completely missing.  I've re-created them and they're also in the following posts.  (I had to as I needed to add an extra menu item to the Editor  ::) .)

As I said up front, it probably takes a while to track down the info in some of my posts.  But I don't want to take any more time out of the work I'm doing to go through it all again  ::) .  And it looks like you've found most of it already.  So I'll leave that for you to spend a couple of evenings reading through it...

On with the status...  It's very hard to get a repository going for this code as currently I've got the Editor, AMOSPro. AMOSPro.Lib and most of the accessory programs all over the kitchen table at the moment.  And I've found it difficult enough keeping versioning going successfully in an Amiga environment with my own code!  What I would suggest is that you go ahead with your ideas calling it V2.10.  I'll rebadge to V2.20.  Any good ideas coming out of your work can be integrated later.  My version diverges quite a bit from the original architecture:


Enough blather.  The first set of attachments is for the original sources and their dependencies.  These are documentary only but you need to know where you're coming from.  The source texts have been parsed through a database app I wrote.  That allowed the columns to be aligned and a consistent EOL comment regime to be imposed when they were output.  The originals also contained a lot of debugging conditional assembly which got confusing when tracing through the code.  These have been left in place (you never know when you might need something similar) but commented out.  The sources are easier to read if the syntax is highlighted but not everyone's got a suitable text editor that does that.  So I've also included PDFs for anyone that can't do that themselves.

More to come today (and probably tomorrow as my back's now killing me and I've just realised I need to edit something out of a couple of the missing sources for the Editor Menus - my additions.)
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 07, 2017, 02:31:57 AM
These docs are unfinished.  I Just took them far enough to understand how AMOS Pro pulls all the libraries in and handles the relocation and linking.  Essential reading before you do anything with AMOS...
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 07, 2017, 02:36:30 AM
I upgraded the DBL Editor recently.  This guy is essential to anything meaningful with AMOS.  Most of the AMOS Pro GUI is either directly or indirectly coded in the DialogueBoxLanguage used for Interface programming.  I can't emphasise enough how important it is to learn DBL and use it.

Also a couple of utility accessories in the V1.38 directory.

There's a Read Me, so I won't blather on here...
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 07, 2017, 03:12:16 AM
This is the archive for the Resource-ing of the AMOS Extensions as collected by Lonewolf10.
It's in two parts due to size restrictions.

To use them, you'll need to learn a fair bit about Resource (supplied and documented).  This is a bit of a steep learning curve but well worth it.  The reason for not outputting *.ASM files is that they would be a bit meaningless without some suitable Labels and Symbols relevant to each Extension.  And Resource is far better at handling this than any text editor that I've come across.

The most useful will definitely be worth upgrading to the "AP20" standard.  I forgot to mention in an earlier post that there will be an "AP21" standard (maybe I should change it to "AP22" now  ;) ).  This has an extra word following the "AP21" token that defines what environment the extension requires to run.  AMOS Pro can then politely reject it if running in an unsuitable environment.  For example, I may be wrong, but I seem to recall that at least one extension library is in 68020 or higher code!

I won't be doing anything further with these until after everything else is completed.  Feel free to dive in...

Part 1 is attached here.  Part 2 follows.  (Sizes too big!)
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 07, 2017, 03:13:14 AM
And Part 2.

More tomorrow.
Title: Re: Where has the AMOS source gone?
Post by: Mia on April 10, 2017, 05:16:43 PM
@bruce Cool, thanks for archiving it all in this post, good idea 8) I think I've been able to get those previously, and I believe most has been absorbed into my build already. It's only had the 1 download so I think it'll be fine to do what-ever  ;) - my intention was to archive it as-is to give a platform for others to build upon later. I want to do a full git history of the changes, so I'll clean it up a bit more and get it on GitHub asap, i'll create a new account for it and then fork a copy for myself.
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 10, 2017, 09:10:36 PM
More stuff...   Sorry about the delay.  I hadn't created the source for +Dialog_Funcs.Bin as I'd already checked what it contained a while back.  When I did I found a couple of bugs in the code for +Lib.s that use it.  So I've corrected those as well.  Nothing disastrous (and doesn't affect any existing DBL code).  They involved the handling of the "@" (unused) and "|" (logical OR) characters.  Luckily, some bugs in Sample_Bank_Maker.AMOS meant that they would normally be rejected when it compacts a DBL source and stores it in a bank.  And my own DBL editor avoids it (purely by accident!  ::) ).  That's what I meant about distractions and the problem of keeping the source integrity intact.  I find it hard enough keeping my own sources aligned...  I have nightmares about trying to do team-build alignment in an Amiga environment.

This attachment includes some V2.10 sources that you will need to be aware of to see what I've (selfishly  :o ) reserved.  I'll do the source for +Editor_Config.s to complete the picture.  I hadn't bothered with correcting it and adding my changes as the problem was to update the user's editor config in-situ (to preserve their settings and changes) rather than start them off with a new one and have them do all their own changes again.  Reason being that the V2.10 install can cheerfully just backup the old and copy the new files while AMOS Pro is running.  Everything is in memory, so replacing files has no effect until the user restarts AMOS.  So I've (nearly) got an AMOS program that backs up and updates the user's config file instead.

Zip Contents:
+Dialog_Funcs_Bin.sSource for AP20
+Editor_Menus_Asc.sSource for AP20
+Editor_Menus_Asc_AP21.s     Source for AP21 - DO NOT USE!
+Editor_Menus_Bin.sSource for AP20
+Editor_Menus_Bin_AP21.sSource for AP21 - DO NOT USE!
+equ_AP21.sSource for AP21 - DO NOT USE!

I've included some of the V2.10 sources for information only.  Please don't use them as you'll need all the other stuff for them to work.  The probable exception is +equ_AP21.s where the additions should make no difference (but I haven't checked that yet - just being cautious).

Next is the V2.10 +Editor_Config.s so you can see what I've reserved there.  There's also reservations in +Editor.s but that opens a whole can of worms where you'd need the rest of V2.10 for it to work (*.s, *.abk and *.AMOS) and that's not complete enough for release yet.  I'll just document what to avoid...

The non-V2.10 sources should go into the Downloads section to complete the snapshot of the original V2.00 sources needed to build AMOS Pro.
Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on April 10, 2017, 09:19:02 PM
@Mia, I've been thinking a bit more about how this could be organized most efficiently for development, and I'm curious how you're going to do the full git history.

The way I see it, we have  four things that need to be tracked.  They are all related, but not necessarily dependent on each other.  The source code, the support files (accessories, extras, etc.), the extensions, and the documentation.

@bruceuncle, you're free to continue working on 2.10 as you have been.  Mia could create a 2.10 branch and all your code could go there.  Other developers can create their own branches and work on whatever they need to and later we can choose which other mods get pushed back into the 2.10 branch before release.  Do you have access to a git client?
Title: Re: Where has the AMOS source gone?
Post by: SamuraiCrow on April 11, 2017, 10:12:41 AM
Quote
Do you have access to a git client?
https://github.com/sba1/simplegit is an incomplete Git client for AmigaOS 4.  It requires sed and libGit2 so I don't know if it can be ported to OS 3.

https://github.com/vidarh/Git is an attempt at porting the original Git to the Amiga but it uses the Unix fork() function so it is hard to port.
Title: Re: Where has the AMOS source gone?
Post by: Mia on April 21, 2017, 05:30:00 PM
@Mia, I've been thinking a bit more about how this could be organized most efficiently for development, and I'm curious how you're going to do the full git history.

Your thoughts are appreciated... for the git history i'm litteraly going upload the original from clickteam and do all the changes again, and a commit for each step with a decent description.

the changes i made are purley about rebuilding 2.00 with minor tweaks, which I can't really call bug fixes.

@Bruce - have you got the code for GetChunk? lol - and I must congratulation on rebuilding that data, I didn't know you'd done those bits as well, that's really great, and you know I know how difficult/impossible that was!  8)
Title: Re: Where has the AMOS source gone?
Post by: Mia on April 21, 2017, 05:35:50 PM
Quote
Do you have access to a git client?
https://github.com/sba1/simplegit is an incomplete Git client for AmigaOS 4.  It requires sed and libGit2 so I don't know if it can be ported to OS 3.

https://github.com/vidarh/Git is an attempt at porting the original Git to the Amiga but it uses the Unix fork() function so it is hard to port.

Anyone ever tried this?

https://pypi.python.org/pypi/GitPython
Title: Re: Where has the AMOS source gone?
Post by: SamuraiCrow on April 21, 2017, 05:41:44 PM
It might work on a new version of Python.  I think we're on Python 2.3 for OS 3 though.
Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on April 21, 2017, 06:12:58 PM
Your thoughts are appreciated... for the git history i'm litteraly going upload the original from clickteam and do all the changes again, and a commit for each step with a decent description.

the changes i made are purley about rebuilding 2.00 with minor tweaks, which I can't really call bug fixes.

Excellent!  I eagerly await the results of your work on this!  Thank you for taking on this project.
Title: Re: Where has the AMOS source gone?
Post by: bruceuncle on April 22, 2017, 12:28:45 AM
@Bruce - have you got the code for GetChunk? lol
I never bothered with GetChunk (it's compiled AMOS, so disassembly would be a nightmare!).  I use Resource's binary save function:


Or you can knock up a quick AMOS Pro program to do the same thing:
@Bruce I must congratulation on rebuilding that data, I didn't know you'd done those bits as well, that's really great, and you know I know how difficult/impossible that was!  8)
That comes from having used Messysoft Access and VBA in many versions in my commercial career (+ Sybase, Oracle, etc.).  Plus my all-time favourite Messysoft Windows text editor - CodeWright - which to quote a project manager from way back 'Is as accommodating as an old tart.' (apologies to anyone offended.)  Plus my early hacking career on a forgotten machine called an Hitachi Peach with a Motorola 6809 cpu (everyone was into fruit back then) and of course an Amiga 2000 when it was released.

The original sources were parsed and stored in a database.  This enabled the 'tidied up' sources to be output (with one bug, I forgot the 'OPT' directive, so its parameter is output as an EOL comment - never bothered to fix it as it's an obvious error when it's assembled).  I also use Access (2010) for the Help Files rebuild.  But more content work on that is shelved for a while until I get the rest of V2.10 out.  It can output the files in the new format, but needs a lot more work on content.  Thank goodness for VB6's Treeview OCX to sort the menu hierarchies out.  At least I can see the Help Menus as intended rather than struggling with the flat view when the database was just supplying output for a manual.

And what on earth is a Git or a Github?   :o   I got dragged into a Wintel environment far too soon for my own good (it did earn the money though  ;) ).

Attached is something you guys might find useful for the Editor analysis.  It's a spreadsheet of the relationship between the Editor's jump table, the Editor's Config file Keys table, its Autoload table and the flags accompanying the Editor's jump table.  I included the comments from the sources as indicators as to what was intended.  If you pour over it in conjunction with +Edit.s, +Editor_Config.s and +Editor_Menus_Bin.s it shows how that lot work together.  Some of the source comments need tidying up a bit, but you should get an idea of how it all works together.  Essential if you're going to make any changes to menus or track down spare jump table entries to use.

NOTE - I've already grabbed slots 170 & 171 for scrolling the Editor using a Wheel Mouse, and slot 184 for the Syntax Highlighting menu item.  ::)
Title: Re: Where has the AMOS source gone?
Post by: Mia on April 29, 2017, 12:07:53 PM
cool,

I can integrate all that...


Or you can knock up a quick AMOS Pro program to do the same thing:

Thanks, I will try this as it'll be good to have a fully automated build process.

And what on earth is a Git or a Github?   :o   I got dragged into a Wintel environment far too soon for my own good (it did earn the money though  ;) ).

Git is like Svn but better - and is actually a linux thing - written by Linus Torvalds to manage the kernel no less...

been using git for continuous integration for about a year - used svn for 5 years before that and I appreciate the improvements... I have to do some complex merge/rebase/fast-forward stuff in work, so i'm used to the processes now - it's pretty easy once you know the lingo and follow a good pattern, and GitHub is just a hosting site for it where you can get a free account - it's got  a community, but unless you are super awesome ninja you won't get that many downloads as it's user base is developers, or is it just my stuff ;-) you can fork branches of other peoples work directly in there, and track issues, add a wiki etc...

Title: Re: Where has the AMOS source gone?
Post by: Mia on April 29, 2017, 02:36:59 PM
hoorah ;D didn't take long, the new GetChunk works perfectly - to show it off I've attached what I put together, credits are in the source and it will get added to the main repo ::)
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 02, 2017, 01:53:05 PM
The github page is up and I've got quite far, but hit a build snag with the new editor menu and dialog funcs files - details on https://github.com/AmosFactory/AmosProfessional/issues/6

Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on May 08, 2017, 04:37:23 PM
How did I NOT see this already!  Great work Mia!

One further question, how shall we proceed with development on the official AMOS codebase?  Do you want to invite other developers here to join the project on GitHub, or shall we each fork the repository and submit pull requests as necessary?

I personally vote for the former setup.  Invite the active coders from here (BrudeUncle, Horace, SamuraiCrow, Lonewolf, Me, etc.) to form a core development team with push access to the repository.  Hopefully in this way the repository won't likely be abandoned and there won't be a confusing array of forks for users to navigate.
Title: Re: Where has the AMOS source gone?
Post by: SamuraiCrow on May 08, 2017, 05:00:56 PM
@Sidewinder

I've accepted my invitation but it appears only Mia can send additional invitations.

@thread

Does BruceUncle have a GitHub account at all?
Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on May 08, 2017, 05:26:51 PM
I've accepted my invitation but it appears only Mia can send additional invitations.

I guess that makes sense.  @Mia, I'm known as mness1978 on GitHub.

Is there any way to add another admin to the AmosFactory GitHub account?



Does BruceUncle have a GitHub account at all?

I doubt he has one currently.  But it sounds like he uses a Windows box for some things so there is hope he will join us.  Otherwise we'll have to figure out some other way to merge his changes.
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 08, 2017, 05:45:28 PM
Great work Mia!

thanks dude, very much appreciated.

all are invited :-)

I think for sake of transparency we should all have push access, but work on branches and do pull reqeusts - i did want to do pull reqeusts from the beginning, but had to puhs to master directly (not advised to move on) - i'm used to makeing a branch for each change...

ok, so here we are -  i really don't want to be the master of the re-development, but I really do want it to progress properly so have done the work needed for the base - it's ready to go with the updates and then do the installer... I took a week off work to do this, thats why it happened so quick - won't be so quick for a while as I've got lots of other things to keep me busy... I've documented every step that it took to get up to 2.00 and when we deploy Bruces work on the Menu.Bin we will have a 100% complete build, all the other bits are done...

for the 1.3 version I did a "Remix" - havn't done this to 2.00 yet out of respect for all those who have worked towards this - It was alot of work and took about year, and I did the re-build maybe 5 times on each project, thats why it looks so clean and simple...

i'll do all the invites asap, I also want to share the AmosFactory account login, hope fully when Bruce takes a look at this he can pull it together with his work..

there is an Issues section, I think anyone can post issues, so if you have any requests or anything then get it on there and it will get dealt with...

cool
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 08, 2017, 06:03:01 PM

Is there any way to add another admin to the AmosFactory GitHub account?


I just checked and no you can't - but you I can turn the AmosFactory account into an organization - that's what we need, didn't do it straight away as I saw something scary - "Billing email, receipts will be sent here" lol - i'll check first, if doesn't cost too much I don't mind...
Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on May 08, 2017, 06:06:12 PM
Mia, I absolutely agree with you about working on branches for all future work and using pull requests to merge to master.  We should probably have a doc explaining how this is done for those who aren't familiar with git.  A cheat sheet if-you-will.  I will get to work on that as soon as I am able.

What exactly do you mean by "remix" for AMOS The Creator?

This is an amazing amount of work and well executed.  Your time and effort are greatly appreciated!
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 08, 2017, 06:14:27 PM
@Sidewinder - I had your account starred already.


What exactly do you mean by "remix" for AMOS The Creator?


good point - lol shows my musical background - I chose Remix instead of Reloaded bascially, was just looking for a word...

The 1.3 is a new distribution of the all original discs, but I've done something weird - it's actually 1.2, 1.3 and a bit of EasyAmos, so like mixed together... I did things like keep the original 1.2 logo, backported the EasyAmos extensions and I've added "all" of the original files from all of the discs including the demos and coverdisks - anything that was officially AMOS. plus made a couple of mods and fixes - all the icons are there etc. the folder is ready to copy to an Amiga - I was hoping to finish the Installer and make a new RAMOS/Compiled bootdisc maker, but I ran out of time.


Title: Re: Where has the AMOS source gone?
Post by: Sidewinder on May 08, 2017, 07:21:44 PM
@Sidewinder - I had your account starred already.

Excellent!  Thanks for the quick turn-around time on that.  I'm cloning right now!



it's actually 1.2, 1.3 and a bit of EasyAmos, so like mixed together...

This sounds really interesting!  I'm curious how this will be used.   Are there people who still prefer to use The Creator over Professional?  Regardless, I think this is a neat idea.
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 09, 2017, 06:05:12 PM
I'm curious how this will be used.   Are there people who still prefer to use The Creator over Professional?

I have no idea  :o

It's a bit long winded to go into my reasoning right now, but basically the original AMOS is something very special to me...
Title: Re: Where has the AMOS source gone?
Post by: SamuraiCrow on May 09, 2017, 06:12:28 PM
KevG does because you can kill multitasking and still use the keyboard on Amos the Creator.
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 09, 2017, 07:24:31 PM
It's done, AmosFactory is an organization and the invites have been sent, when it spreads and others need membership just remember that with great power comes great responsibilty  ::)

https://github.com/blog/674-introducing-organizations

"And just like the rest of GitHub, Organizations are free for open source."


we are open source right?
Title: Re: Where has the AMOS source gone?
Post by: Mia on May 09, 2017, 07:28:48 PM
KevG does because you can kill multitasking and still use the keyboard on Amos the Creator.

yeh it's magic, one day someone may even be able to build an amos kickstart that boots from a tripos/intpos microkernel.  :o