Hi averyone,
I'm a brazilian ancient amos user, AMOS FACTORY just brings good memories from a long gone coders club.
Good to know it is back alive and kicking.
I wasn't really an active guy in the community long ago, never participated on the group-games-development but I exchanged info with a few users, particularly on the gfx side.
For me, I made two games in amos that could be considered OK, though they are not complete, they are quite playable, see if you came around any:
FIGHT - was on aminet, I believe it still is. It is a fighting game on the likes of KOF, pretty interesting, specially the way around one button to play it. The real name was X-FIGHT and it contained some 6 characteres. I guess 3 of them are kind of complete, the rest is a working in progress. I also had a final version with a cool AI single player and some extra obscure secret moves but I guess this version never saw the public and I believe I lost the code. One thing here, I can't seem to run the game on UAE, it locks for some reason, maybe my code was such a mess even the emu can't handle it?
BATRAQUIOS ME MORDAM - This one I believe I never released. It is a frog fly clone, was on AMOS FACTORY long ago. It is a FROG's FLY kind of clone, where you go around with tinny frogs eating flyes and avoiding hazzards. It was supposed to have 4 players/single machine but I have had implemented 2 players only. All 36 levels are there with 2 bosses. The game is complete but it dosen't have intros and the likes. This one I still have here, and the code too, as I rescued my old A4000 HD, installed on the PC and made an image of it to run on the emu. This I would like to release, as I'm sure you all may have a blast with it.
That's it for me, I'm still interested on coding, and looking foward to DARK BASIC whenever I get time to anything.
It was good to be here again. thanks