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Author Topic: How do i use AMOS successfully? :P  (Read 8715 times)

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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #15 on: March 19, 2010, 08:59:09 PM »

Hmmm, i have a little bit of a problem, i made a sprite in deluxe paint 3 (i limited screen size in Dpaint to 32x32) made an image, then saved it. But when i use the 'load iff' command, it fills the whole screen and i get an error 'Picture doesnt fit screen at line 2' or something to that effect.
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Lonewolf10

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Re: How do i use AMOS successfully? :P
« Reply #16 on: March 19, 2010, 09:07:36 PM »

Hmmm, i have a little bit of a problem, i made a sprite in deluxe paint 3 (i limited screen size in Dpaint to 32x32) made an image, then saved it. But when i use the 'load iff' command, it fills the whole screen and i get an error 'Picture doesnt fit screen at line 2' or something to that effect.

It's been a while since I played with sprites, but here's what I think you need to do:

 - Draw sprite/s on a full screen image (e.g. 320x200) and save it as .IFF
 - Then use the load iff command (it automatically sets the screen size based on the image, but can cause an error if it is too small)
 - Now use the sprite commands (Get Sprite etc.) to create the sprite from your .IFF image
 - Once created you can use the Sprite command to position, and move, it around the screen.


Regards,
Lonewolf10

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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #17 on: March 20, 2010, 08:38:40 AM »

Ok thanks i'll try that later. :)
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