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Author Topic: Project: Serious Aliens (general discussion)  (Read 26236 times)

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Anemos

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Re: Project: Serious Aliens (general discussion)
« Reply #45 on: February 08, 2012, 04:41:10 PM »

What style map-ground we need ? forest,ice,ect.. what colors,also the characters of the game is rdy ?
Maybe one line to what to doing is important
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skateblind

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Re: Project: Serious Aliens (general discussion)
« Reply #46 on: February 08, 2012, 05:14:34 PM »

What style map-ground we need ? forest,ice,ect.. what colors,also the characters of the game is rdy ?
Maybe one line to what to doing is important

Most of the graphics Horace is using at the moment is from Cannon Fodder. He has characters and tiles from there, but they are only place holders. I guess he wants original artwork for the finished game and I am trying to make a map for him to test with, but the cannon fodder tiles will not be in the final game.

The first area marshes and swamps, so something like Chaos Engines first level would be good I guess. Remember, this is a futuristic/sci-fi theme game, so try to have jungle/swamp/grass tiles, but also have buildings and technology. Since you might make the effort to help with this, I would say you can use your artistic freedom, I'm just glad we have some people to help Horace with graphics. :)

Take a look at the images below to see how you could create tiles to be robust enough for map making. Thanks!
« Last Edit: February 08, 2012, 06:04:17 PM by skateblind »
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Hungry Horace

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Re: Project: Serious Aliens (general discussion)
« Reply #47 on: February 08, 2012, 06:00:34 PM »

Hi guys,

I am very grateful of the interest, but i need to stress, there is no mad rush to be getting graphics sorted!!!

I really want to get a good game-engine in place first, with simple place-holder graphics that meet my game requirements.... after that new graphics (which conform to the "regulations" can be simply slotted-in and some levels can be designed.

I wouldnt want people spending ages of graphics, only to have to wait a year to see them in action!

In due course, i will post all the limitations and requirements of any game graphics...
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Re: Project: Serious Aliens (general discussion)
« Reply #48 on: February 08, 2012, 06:29:59 PM »

OK, I'll contain my enthusiasm ;D and hold off on the Abuse graphics.
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Anemos

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Re: Project: Serious Aliens (general discussion)
« Reply #49 on: February 08, 2012, 07:35:24 PM »

Graham Humphrey can help? if he want of course..
Well,my graphics it will just gives some ideas to upgrade later.. will see ..
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