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Author Topic: would this help our port?  (Read 7661 times)

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sensible

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would this help our port?
« on: October 24, 2006, 03:17:21 PM »

http://www.gp32x.com/board/index.php?showtopic=32872&hl=


i dunno i know zero about coding.
*pulls on flame suit.
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Hungry Horace

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Re: would this help our port?
« Reply #1 on: October 24, 2006, 05:02:45 PM »

hey dude, this pspuae.com not just any old psp forum! (i.e. QJ.net) - no flaming happens here!

Ric has already had a go at compiling UAE4all to the PSP, and reported that there were no benefits in doing so, in that it ran at the same speed as e-uae (pspuae) - i think he said there were some minor benefits, but also considerable drawbacks that made it not-worth doing. i forget what they were though... lol



edit.... ooh wait, i shoulda read it properly, being about the FAME C core, rather than just uae4all.... hmm... maybe that bit could be scabbed! Ric? FOL? Mr Modem? thoughts?


nice find!
« Last Edit: October 24, 2006, 05:05:39 PM by Hungry Horace »
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because winuae is made of code and your amiga is made of stuff

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Re: would this help our port?
« Reply #2 on: October 24, 2006, 05:55:44 PM »

hey dude, this pspuae.com not just any old psp forum! (i.e. QJ.net) - no flaming happens here!

Ric has already had a go at compiling UAE4all to the PSP, and reported that there were no benefits in doing so, in that it ran at the same speed as e-uae (pspuae) - i think he said there were some minor benefits, but also considerable drawbacks that made it not-worth doing. i forget what they were though... lol



edit.... ooh wait, i shoulda read it properly, being about the FAME C core, rather than just uae4all.... hmm... maybe that bit could be scabbed! Ric? FOL? Mr Modem? thoughts?


nice find!

The FAME core will not work on the PSP, hence uae4all ran at same speed as PSPUAE. If I remebmer correctely, Horace think the chat is archived in admin, detailing it.

EDIT:- *SLAPS SELF* that will teach me to skim the post, im sure Ric will check it out. This could be what is needed, ;).
« Last Edit: October 24, 2006, 05:58:54 PM by FOL »
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Re: would this help our port?
« Reply #3 on: October 24, 2006, 06:09:26 PM »


EDIT:- *SLAPS SELF* that will teach me to skim the post, im sure Ric will check it out. This could be what is needed, ;).


lol... read my editted post... that's EXACTLY what i did!!
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

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Re: would this help our port?
« Reply #4 on: October 24, 2006, 06:14:39 PM »


EDIT:- *SLAPS SELF* that will teach me to skim the post, im sure Ric will check it out. This could be what is needed, ;).


lol... read my editted post... that's EXACTLY what i did!!

I did, and I still missed it, lol, tired, :(
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sensible

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Re: would this help our port?
« Reply #5 on: November 12, 2006, 01:42:21 PM »

wow people actually listend to me :)

hope this improves sound slightly !

becuase we know that amiga has the best music ever
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Re: would this help our port?
« Reply #6 on: November 12, 2006, 01:58:55 PM »

wow people actually listend to me :)

hope this improves sound slightly !

becuase we know that amiga has the best music ever

Indeed it does, ;). Remember as a kid, just sitting there, with the title screens going, just to listen to the music, then getting an action replay cart, and ripping the music, and messing with it in OctaMED.

EDIT:- Myself and Horace, did skim over this post, as you can see from the replies, as we assumed it was the old FAME that wasnt in C.
« Last Edit: November 12, 2006, 02:40:22 PM by FOL »
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