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Author Topic: PSPUAE 0.72 News!!!!  (Read 10266 times)

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FOL

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PSPUAE 0.72 News!!!!
« on: August 10, 2008, 12:01:39 AM »

Hi, just thought I would post on the up and coming release of PSPUAE.

Changes for 0.72 are as follows.

FOL's Changes / Fixes.
--------------------------
Changes :- Dumped all sound bar stereo, no point in other sound modes.
                 Corrected Makefile error, which lost us some speed.
                 Add CYCLE_UNIT as option, setting is either 512 (Normal) or 256 (Turbo).
                 Add Chipset CYCLE_UNIT as a hidden auto switch option, that switches with CPU CYCLE_UNIT option.
                 Fixed screen going off center when switching off auto zoom and when selecting 4:3.               
                 Add lock for new CPU option, stops accidently pressing option and invoking a hard reset.                 
                 Add config option checking to check cycle_unit, screen position, cpu lock and sound delay for old config files.
                 Add SOUND_DELAY option, this allows us to switch between 1 and 9 ms. (9 ms does speed things up, but causes sound to breakup a little).
                 Add Hard Reset to Main Menu.
                 Add Hard Reset to all Quick Configs (stops fetch crash/loop if Cycles set to turbo).
                 Altered Cycle Turbo, CPU Chipset timing to a higher value (only when using Turbo Cycles).
                 Dumped Sound Optimise as it did very little and caused crash.

Chilly's Changes / Fixes.
----------------------------

Changes :- Fix Audio Event time.
                 Fix Audio delay (FOL, later made this fix an option, so a few more FPS could be gained at the expence of the audio quality).
                 Fix Home Button Exit crash, if you were in PSPUAE menu.
                 When cycle unit is changed, pspuae will hard reset instantly.
                 If KickStart 1.3 is not found it will look for the next available kickstart, with the following name format, KICK205, KICK30 etc etc.

This release (when its ready) should bring it back up to the speed of 0.70, if not slightly faster and smoother when using "Turbo Cycles" and "Chipset" options.
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baboon

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Re: PSPUAE 0.72 News!!!!
« Reply #1 on: August 10, 2008, 08:15:30 AM »

wayhey!  ;D

Looking good Fol!
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delta191

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Re: PSPUAE 0.72 News!!!!
« Reply #2 on: August 10, 2008, 09:39:39 AM »

Bet he was holding his ace in his back pocket, right until the end, now he places it on the table and say's " HA HA, look at that you lot! I WIN" as he rakes in his winnings.

HA HA, now i can do some more pspuae 0.72 Final videos soon! he he  :P
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titoboy666

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Re: PSPUAE 0.72 News!!!!
« Reply #3 on: August 11, 2008, 12:15:45 PM »

Great news!!!!

I'm really looking forward to this release!
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delta191

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Re: PSPUAE 0.72 News!!!!
« Reply #4 on: August 11, 2008, 03:01:06 PM »

I'm not saying every game will run brilliant of course but this release does deserve some accolades.

I always wanted the sound better and without much detriment to speed, I believe FOL has achieved the best blend possible this time, congratulations and thank you! you little tinker  :)

hopefully you can see a reasonably smooth, nice sounding F-29 retaliator now!

http://www.youtube.com/watch?v=MpEOsZQJB_A
« Last Edit: August 11, 2008, 03:05:56 PM by delta191 »
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delta191

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Re: PSPUAE 0.72 News!!!!
« Reply #5 on: August 11, 2008, 03:46:56 PM »

this video shows psygnosis barbarian running on 0.72 beta and its a whole lot better:

http://www.youtube.com/watch?v=5toxyF42Yxc
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delta191

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Re: PSPUAE 0.72 News!!!!
« Reply #6 on: August 11, 2008, 04:12:29 PM »

well I could actually turn down the frameskip a whole lot running barbarian II (palace) on 0.72 beta, there is nice sound and increased smoothness:

http://www.youtube.com/watch?v=37p94Pk-Jcc

thats the last video posted on here, I'll post a few more over at http://www.youtube.com/pspuae

Good luck with your work guys  :)
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sappo

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Re: PSPUAE 0.72 News!!!!
« Reply #7 on: August 12, 2008, 12:03:13 PM »

Nice work guys :D

Can't wait for the release ;D
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