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Author Topic: Digging out old projects: AMRWolf, GameSupport and others  (Read 2912 times)

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robinsonb5

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    • Retro Ramblings
Digging out old projects: AMRWolf, GameSupport and others
« on: May 26, 2012, 10:13:49 AM »

Hi :)

A few weeks ago I dug out some old Amiga and AMOS projects, and stuck a few of them in my webspace in case anyone finds them interesting or useful.

First up, AMRWolf, my old Wolfenstein-style raycasting engine, written in a mixture of assemly language and AMOSPro.  Full source, the level editor and the "final" work in progress before I moved onto other projects can be found here:  http://retroramblings.net/?p=10

To run the game from within AMOSPro you'll also need the GameSupport extension: http://retroramblings.net/?p=33 which provides a few utility functions.

Also, in case anyone's interested, a little graphics demo that can fade out a HAM image.
http://retroramblings.net/?p=25
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bruceuncle

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Re: Digging out old projects: AMRWolf, GameSupport and others
« Reply #1 on: May 30, 2012, 12:25:56 PM »

Many thanks for taking the trouble to post these.  Always in the market for AMOS and 68k stuff.   :)  Will have a browse through it next weekend.  Looks interesting from your web pages.

Wish I still had some of the stuff I programmed way back then.   ::)  Should never have sold off the old Amiga 2500 in 1986 - all the software and disks went with it and was never seen again...

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Repeat after me ...  "The AMOS Pro architecture is complex but it is not complicated."

BooBoo

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Re: Digging out old projects: AMRWolf, GameSupport and others
« Reply #2 on: May 30, 2012, 05:09:55 PM »

I'll check it out  :)
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