Hi all, Amiga fans, long live Amos! :-)
Brief introduction: I have grown up on the Amy as a programmer, started writing basic programs when I was a kid (Amos 1.3 + Amos Compiler + Amos 3D, I still have these somewhere), then I switched to Assembly, then C/C++ and in the end I became a software engineer... :-))
Recently I bought again an Amiga 500 + HD and thought of a project that I believe will be much appreciated by the Amiga community.
Thing is, this project (a game remake) HAS to be done in Assembly, and I was thinking to write a tool to speed up it's development by using Amos to have a level editor and a way to test/prototype the final routines.
So my question: is it possible to add some assembly routines and integrate them with the Amos environment? also, is there any way to read raw data from a file (no IFF, amos banks, etc.) and write it directly to bitplanes and sprites?
Sorry but I am a bit rusty in both Amos and 68K asm, besides I never owned Amos Professional, that seems to be far more advanced in comparison to Amos 1.3...
Thanks!