I have drawn the sprites (only 6 of them) in the edit object editor inside AMOS.
Then I wanted to put a sprite in the screen which is a basic square white (empty inside) at a size of 32 x 32 my sprite size and then I get the color wrong. I get the color to be orange even though I made sure it is white. Not only this sprite I have issue with but other sprites their colors come out wrong from the original color I have drawn.
i have used get sprite palette and still have the issue regardless.
Rem That is pretty much my entire engine so far! I have not done anything else.
Screen Open 1, 640, 540, 16, HiRis
Palette $0, $0, $0
Get Sprite Palette
Do
M = Mouse Key
Sprite 1, 150, 64, 1
If M = 1 then Exit
Loop
Any help on this matter will be greatly appreciate it.
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Another question I have that is an enormous curiosity to me!!! The Get Shape 1,x1,x2 to y1, y2 and what the heck is this command for? When I used it..it literally changed the sprite from Editor Object itself and I have to redraw it again??!
Thanks in advance.