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Author Topic: The "Enter" Key - In conflict Middle East  (Read 4492 times)

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Portstanley

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The "Enter" Key - In conflict Middle East
« on: September 29, 2006, 09:01:47 AM »

Hi, Perhaps someone can help me.

I got the pspuae working fine on my psp (slight sound glitching), i have Conflict Middle East and can load this fine etc.

I have mapped my keys so left/right shoulder moves up and down (Arrow Keys on amiga keyboard) but my problem is enter.

I have tried X as enter, firebutton, space etc, but nothing seems to work to do it.

On other settings it does work if i like turn keyboard on and this that and all the other.

Does anyone know what i need to map x (cross) button to to just enter. (as i can already move up and down)

any help would be cool.

thanks
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Hungry Horace

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Re: The "Enter" Key - In conflict Middle East
« Reply #1 on: September 29, 2006, 12:30:39 PM »

 oh - i noticed this before and forgot to mention it.


i think the problem is that "enter" from the numeric keypad is map-able, whilst the "retrun" key more commonly used isnt.

this does cause problems occasionally with stuff coded to only use return (or to do something diffrent on each)
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

Portstanley

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Re: The "Enter" Key - In conflict Middle East
« Reply #2 on: September 29, 2006, 12:36:52 PM »

Oh bugger!

Anyway around this as thats the only key that worked on the amiga to select something.

So close and yet so far, it works perfectly apart from this one small issue ;o(
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Hungry Horace

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Re: The "Enter" Key - In conflict Middle East
« Reply #3 on: September 29, 2006, 11:28:36 PM »

not that i know so sorry:(

FOL has put it on the "to do" list though
« Last Edit: September 30, 2006, 08:35:47 AM by FOL »
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

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