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Author Topic: 0.51 Bug  (Read 7256 times)

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Anemos

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0.51 Bug
« on: July 11, 2006, 12:27:00 PM »

im back.. :)
(sorry for my english i know is bad)
i want to say to developers..maby is this important to some fixes
i use the 3.1 rom v 48.XX 1985-93   of main A1200 love system :)
the setings CPU type   of PSP-UAE is 68020
Frameskip : 2
sound:stereo
Analog stick: joustick 0
all other is default..
so.. the FIRST select(any game) disk its run perfect and many others disks (in working)  working good.
i save settings ,and some save states..
IF i quit the emulator..and run again and try to select any disk (except Load State!) the PSP is soutdown and close!
 if i select (first) ,Load state,  after to this the emulator working again PERFECT i can again select any  disk! and also all working good,
saves load ,insert flopy and all.
this problem ,i fix the first time, (but for 1 time) every time, whit make default settings of PSP-UAE an runit again.
also if i run first any Load State of any game. 

this is my story whit this very good emulator ,and i hope to help you somthing to fix.
thanks again.
 ;)

« Last Edit: July 11, 2006, 12:30:19 PM by Anemos »
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Anemos

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Re: 0.51 Bug
« Reply #1 on: July 12, 2006, 07:04:09 AM »

so.. 1 more small bug but is not so important ..
the screenshot is like..double and its like mirror?
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Exoskeletor

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Re: 0.51 Bug
« Reply #2 on: July 12, 2006, 10:00:59 AM »

When you press save settings it doenst save all the settings (like chip)
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Hungry Horace

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Re: 0.51 Bug
« Reply #3 on: July 12, 2006, 11:29:11 AM »

also the options (dangerously) default to 2.0 and zero memory - causing crashes of the whole psp if you change one other setting but dont correct these.

wierd - considering pspuae boots up a totally different (1.3 based) default to begin with.
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ric

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Re: 0.51 Bug
« Reply #4 on: July 13, 2006, 06:24:05 PM »

There is a bug that causes the memory to be set to zero if you save your options.
Whenever PSPUAE loads if you have saved options it will load them as default. This causes the all memory to be set to zero.

I have fixed that and plan to release an update soon.
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Anemos

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Re: 0.51 Bug
« Reply #5 on: July 13, 2006, 09:42:54 PM »

There is a bug that causes the memory to be set to zero if you save your options.
Whenever PSPUAE loads if you have saved options it will load them as default. This causes the all memory to be set to zero.

I have fixed that and plan to release an update soon.

good ,we wait the fix :)
i working now whit direct load game before to insert disks and this its faster !

Another to say..
you can try work on kickrom 3.1 and 68020 CPU ? (i thing workin faster and is more Cobatible whit more games!)

im not programer just im tester  :)
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Re: 0.51 Bug
« Reply #6 on: July 13, 2006, 10:26:01 PM »

There is a bug that causes the memory to be set to zero if you save your options.
Whenever PSPUAE loads if you have saved options it will load them as default. This causes the all memory to be set to zero.

I have fixed that and plan to release an update soon.

good ,we wait the fix :)
i working now whit direct load game before to insert disks and this its faster !

Another to say..
you can try work on kickrom 3.1 and 68020 CPU ? (i thing workin faster and is more Cobatible whit more games!)

im not programer just im tester  :)

Really,I found the default config faster if sound is set to normal and mono and frame skip 3.
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Anemos

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Re: 0.51 Bug
« Reply #7 on: July 13, 2006, 10:37:04 PM »

1 more.. for today :)
its impossible  to make  more (save slot) ????
what about 10 ?

 ::)
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Re: 0.51 Bug
« Reply #8 on: September 30, 2006, 06:49:43 PM »

1 more.. for today :)
its impossible  to make  more (save slot) ????
what about 10 ?

 ::)

All issues here have been resolved, the save config seems to still have slight problems and is on the TO DO LIST.
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