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Author Topic: The music and sound in games is still not perfect ;)  (Read 11346 times)

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Hungry Horace

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Re: The music and sound in games is still not perfect ;)
« Reply #15 on: January 03, 2007, 11:13:41 AM »

well on that video, you can clearly see the sounds slows down when accessing the ADF file (you can see the memory card light flash with the slowdown)

on the savestate, the music samples cut off everytime it acceses the RAM Disk, but there's no discernable slow-down... just a wierd side-effect of WHDLoad in RAM... a small price to pay imho.

there's a bit of fluctaton to the speed, as i think i left it on auto-frameskp when making that video.
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dex

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Re: The music and sound in games is still not perfect ;)
« Reply #16 on: January 04, 2007, 03:32:52 PM »

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