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Author Topic: SaveStates  (Read 20485 times)

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FOL

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Re: SaveStates
« Reply #15 on: July 12, 2007, 10:32:24 AM »

Already been said this alot of times, some states, seem to crash on first load, simply reload them and they work fine. Might be something to do with PSPUAE's default config on loadup.
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Resolute and Industrious
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skateblind

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Re: SaveStates
« Reply #16 on: July 12, 2007, 04:23:13 PM »

Is it anywhere else besides the R.I.S.S. board?
Does pspuae come with a readme?
If so maybe add the R.I.S.S. faq to it or add a new readme with the pspuae download
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Hungry Horace

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Re: SaveStates
« Reply #17 on: July 12, 2007, 05:11:48 PM »

Is it anywhere else besides the R.I.S.S. board?
Does pspuae come with a readme?
If so maybe add the R.I.S.S. faq to it or add a new readme with the pspuae download


its in the FAQ already numpty ;)
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skateblind

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Re: SaveStates
« Reply #18 on: July 12, 2007, 07:10:49 PM »

*cough* *cough* So it is.... *cough* *cough*

You know me, ask first, look later  ::)
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FOL

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Re: SaveStates
« Reply #19 on: July 12, 2007, 07:14:10 PM »

*cough* *cough* So it is.... *cough* *cough*

You know me, ask first, look later  ::)

Thats why i moved it to front page news, its already had over 80 reads, ;)
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Re: SaveStates
« Reply #20 on: July 12, 2007, 08:59:55 PM »

Skateblind..it works....When i load the another world save state the second time...it worked...And thanks all for the save state faq...very usefull. :D
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FOL

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Re: SaveStates
« Reply #21 on: July 12, 2007, 09:06:43 PM »

Skateblind..it works....When i load the another world save state the second time...it worked...And thanks all for the save state faq...very usefull. :D

Good good
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Re: SaveStates
« Reply #22 on: July 15, 2007, 05:38:44 PM »

Phew, you nearly landed me in trouble with my superiors ;)
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