tut tut, how we forget, i added Cycle exact, and your reply "Thanks FOL, I hate you sometimes, I sat up all night playing SWOS cause you added Cycle exact". It was deffo cycle exact that fixed it, and they have definately not swapped by mistake, cycle exact slows emu more than blitter.
exactly my point!
it seems Immediate Blits fixes the problem NOT cycle exact. (according to zicozico )
my point is that when they were added in the beta, they were perhaps wrong. (i remember some fiddling being done with them, like ensuring only one was ever switched on at a time - it was likely then, that it was sorted) -
perhaps this is why it was later assumed (when making the state) that Cycle Exact was what was needed, when in fact Imm.Blits were needed.
whatever the case, one of them works, and when i tried Plutos recently, i got it working with the same setting as WinUAE, so things are definately right now

p.s. skate: it doesnt warrant a new state. why dont YOU update the config, test it and re-upload it for a change?!
