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Author Topic: A500+ Disk Booting Bug  (Read 12162 times)

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The Evolution Of Life

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A500+ Disk Booting Bug
« on: October 06, 2007, 11:36:49 AM »

When you make an maximum capacity A500+ native config [ECS Agnus/Denise] 2.04 Kickstart, 68020, 8 MB Fast, 2 MB Chip and 1MB Slow, and try to load an A500+ rom, like Captain Planet, which comes in the real pack, all that loads is the Kickstart, and when you load the game itself, the PSP's memory card icon goes to constant red, then it takes you back to the XMB, or if it doesn't you'll have to restart your PSP manually.

Has anyone else had this problem?
« Last Edit: October 06, 2007, 11:43:22 AM by The Evolution Of Life »
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Re: A500+ Disk Booting Bug
« Reply #1 on: October 06, 2007, 12:00:48 PM »

When you make an maximum capacity A500+ native config [ECS Agnus/Denise] 2.04 Kickstart, 68020, 8 MB Fast, 2 MB Chip and 1MB Slow, and try to load an A500+ rom, like Captain Planet, which comes in the real pack, all that loads is the Kickstart, and when you load the game itself, the PSP's memory card icon goes to constant red, then it takes you back to the XMB, or if it doesn't you'll have to restart your PSP manually.

Has anyone else had this problem?

Disable FullScreen, once loaded enable it again. It might still crash, some things dont like fullscreen. Try with fullscreen off, or what i just said.
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The Evolution Of Life

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Re: A500+ Disk Booting Bug
« Reply #2 on: October 06, 2007, 01:21:14 PM »

I sorted the bug out, well sort of, by using 68000 CPU instead of 68020, along with the Kickstart and the rest of the settings, so It's actually now turned into a CPU Settings bug report, because 68020 is ment to be the native CPU for the system.
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3.90M33 PSP Phat

0.63 PSPUAE

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No Loaders Just CFW

Real AMIGA = A500+ Cartoon Classics Pack

Run AMIGA HD via R.I.S.S. Saves on 1GB Card with CFW in PSPUAE.

Runs PSPUAE on the non overdumped AF Roms.

Use A1200 most of the time on PSPUAE because of R.I.S.S.

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Re: A500+ Disk Booting Bug
« Reply #3 on: October 06, 2007, 01:33:47 PM »

no it isnt. the A500+ had a 68000

http://en.wikipedia.org/wiki/Amiga_500%2B
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Re: A500+ Disk Booting Bug
« Reply #4 on: October 06, 2007, 01:54:10 PM »

no it isnt. the A500+ had a 68000

http://en.wikipedia.org/wiki/Amiga_500%2B

That will teach me, not to look closer at post, ;). Indeed, the A500+ had a 68k and not 68k20
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The Evolution Of Life

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Re: A500+ Disk Booting Bug
« Reply #5 on: October 07, 2007, 10:10:16 AM »

no it isnt. the A500+ had a 68000

http://en.wikipedia.org/wiki/Amiga_500%2B

Thanks, this looks much better then the site that I sniffed at for Hardware configs. I was wondering why it wouldn't load any A500+ disks.  :D
« Last Edit: October 07, 2007, 10:11:59 AM by The Evolution Of Life »
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1GB Pro Duo Memory Stick

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Real AMIGA = A500+ Cartoon Classics Pack

Run AMIGA HD via R.I.S.S. Saves on 1GB Card with CFW in PSPUAE.

Runs PSPUAE on the non overdumped AF Roms.

Use A1200 most of the time on PSPUAE because of R.I.S.S.

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Re: A500+ Disk Booting Bug
« Reply #6 on: October 07, 2007, 11:57:45 PM »

"A500+ native config [ECS Agnus/Denise] 2.04 Kickstart, 68020, 8 MB Fast, 2 MB Chip and 1MB Slow"

A500+ ... 68000 ks2.04, 1mb chip I think (or was it slow?)

dont know where you got all the other memory from but my A500+ didnt come out its packing up to the teeth with memory  ::)
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The Evolution Of Life

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Re: A500+ Disk Booting Bug
« Reply #7 on: October 08, 2007, 03:33:45 PM »

"A500+ native config [ECS Agnus/Denise] 2.04 Kickstart, 68020, 8 MB Fast, 2 MB Chip and 1MB Slow"

A500+ ... 68000 ks2.04, 1mb chip I think (or was it slow?)

dont know where you got all the other memory from but my A500+ didnt come out its packing up to the teeth with memory  ::)

Here

http://amiga.resource.cx/mod/a500.html

It says the maximum native configs that this system could handle.
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Real AMIGA = A500+ Cartoon Classics Pack

Run AMIGA HD via R.I.S.S. Saves on 1GB Card with CFW in PSPUAE.

Runs PSPUAE on the non overdumped AF Roms.

Use A1200 most of the time on PSPUAE because of R.I.S.S.

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Re: A500+ Disk Booting Bug
« Reply #8 on: October 08, 2007, 05:19:26 PM »

"A500+ native config [ECS Agnus/Denise] 2.04 Kickstart, 68020, 8 MB Fast, 2 MB Chip and 1MB Slow"

A500+ ... 68000 ks2.04, 1mb chip I think (or was it slow?)

dont know where you got all the other memory from but my A500+ didnt come out its packing up to the teeth with memory  ::)

Here

http://amiga.resource.cx/mod/a500.html

It says the maximum native configs that this system could handle.

Think he was getting at, that he didnt remember his A500+ comming fully kitted up with massive amounts of ram.

The stock A500+ was an A500 with upgraded kickrom, 1MB chip ram, better screen modes and an M68000 CPU.
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EmuChicken

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Re: A500+ Disk Booting Bug
« Reply #9 on: October 09, 2007, 10:09:00 PM »

It doesnt matter if it can "support" the hardware or not. . . Games were widely made for stock configs, and if you ever upgraded to a faster cpu, you may get incompatibility problems...
There were games that used the extra hardware (gloom, settlers etc etc) but for the most its more safe just to use stock :p
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