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Author Topic: PSPUAE 0.52 Released  (Read 19955 times)

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FOL

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PSPUAE 0.52 Released
« on: July 20, 2006, 09:26:13 PM »

Hi, Ric has released the latest version (0.52), heres the changes,

This is a Maintenance Release to Fix some Bugs

v0.52 - maintenance release
- Corrected 0 byte memory bug when loading/saving options
- Renamed the SAVESTATE folder to STATE
- Added 5 additional savestate slots
- Corrected some text strings




« Last Edit: November 13, 2006, 08:04:51 PM by FOL »
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ParaSitius

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Re: PSPUAE 0.52 Released
« Reply #1 on: July 20, 2006, 09:59:09 PM »

Thanks for the update Ric and FOL for making it available to download.
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Re: PSPUAE 0.52 Released
« Reply #2 on: July 21, 2006, 06:54:41 AM »

HI nice work .. but i like Gina Sisters ist very hard to play it JUMP with the Controller up do you can make it JUMP with x ?


Sorry for my Bad English its not my language ;) i came from Germany ;) i hope you understand me
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Hai

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Re: PSPUAE 0.52 Released
« Reply #3 on: July 21, 2006, 08:35:25 AM »

Thanks alot Ric!

I have some problems though, UAE won´t load, just sends me back to XMB. I notices that the files STATE and DISKS are empty files (not drawers). Maybe it is something with OSX, will try on XP later.

EDIT: I forgot to put a kickstart file!
« Last Edit: July 21, 2006, 08:54:30 AM by Hai »
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Re: PSPUAE 0.52 Released
« Reply #4 on: July 21, 2006, 08:56:53 AM »

Great work! A new version! Works fine over here!
Keep it up!

Greetz,
Marco
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FOL

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Re: PSPUAE 0.52 Released
« Reply #5 on: July 21, 2006, 11:40:57 AM »

HI nice work .. but i like Gina Sisters ist very hard to play it JUMP with the Controller up do you can make it JUMP with x ?


Sorry for my Bad English its not my language ;) i came from Germany ;) i hope you understand me

Not sure, but if jump is done with up, try switching the joy 1 to analogue stick. I do this for turrican, much easier to play then. Other than that, if there is a keyboard button for jump, then change x to that keyboard key.
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Re: PSPUAE 0.52 Released
« Reply #6 on: July 21, 2006, 12:00:48 PM »

coulda sworn i posted already....


no one else having trouble with button -> keybaord mapping?

played briefly last night and could only get the OSK to work for the F-Keys on Cybernoid (which runs great btw)

havent tested other stuff yet, but i am away for the weekend and will be taking the PSP with me!
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Re: PSPUAE 0.52 Released
« Reply #7 on: July 21, 2006, 12:34:26 PM »

im working again my same settings ..kickrom 3.1, and 68020, sound =stereo ,frame skip =2
and it work perfect for now.. :-*

THANKS to RIC  for updates (and for 10 save slot!)
 ;)
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Re: PSPUAE 0.52 Released
« Reply #8 on: July 21, 2006, 12:51:13 PM »

Some questions:

Anyone here know which is faster, ECS or OCS?

I use Ibrowse on my Amiga, but I don´t find it very compatible. Is there a better one?
« Last Edit: July 21, 2006, 12:53:53 PM by Hai »
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Re: PSPUAE 0.52 Released
« Reply #9 on: July 21, 2006, 01:03:37 PM »

Having probs here trying to get Pinball Dreams to work with keymapping.

Total madness to get the flippers to work.  Here's how the keymapping is.

Sqaure - Keyboard
Triangle - Down Arrow
X - Left Amiga
Circle - Left Mouse Button
Left Shoulder - Left Alt
Right Shoulder - Right Amiga

To get the flippers to work, I have to hold down a combination of 3 buttons.

Left Flipper - X, Triangle and Left Shoulder
Right Flipper - X, Left & Right Shoulder

Only way I've figured out to get the plunger to work is to just use the keyboard (which isn't a big problem).

I'm probably missing something obvious but damned if I can see it.
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FOL

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Re: PSPUAE 0.52 Released
« Reply #10 on: July 21, 2006, 01:07:58 PM »

Having probs here trying to get Pinball Dreams to work with keymapping.

Total madness to get the flippers to work.  Here's how the keymapping is.

Sqaure - Keyboard
Triangle - Down Arrow
X - Left Amiga
Circle - Left Mouse Button
Left Shoulder - Left Alt
Right Shoulder - Right Amiga

To get the flippers to work, I have to hold down a combination of 3 buttons.

Left Flipper - X, Triangle and Left Shoulder
Right Flipper - X, Left & Right Shoulder

Only way I've figured out to get the plunger to work is to just use the keyboard (which isn't a big problem).

I'm probably missing something obvious but damned if I can see it.

I would test it now in work, but thats 1 game I aint got installed, :(. Cant connect PSP to work computer cause then something might be said, lol
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FOL

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Re: PSPUAE 0.52 Released
« Reply #11 on: July 21, 2006, 01:09:14 PM »

Some questions:

Anyone here know which is faster, ECS or OCS?

I use Ibrowse on my Amiga, but I don´t find it very compatible. Is there a better one?

Wouldnt have thought it would make much difference, but OCS is the earlier chipset I believe so I would go for that.
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ParaSitius

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Re: PSPUAE 0.52 Released
« Reply #12 on: July 21, 2006, 01:12:15 PM »

The mapping I done for PD was kind of random as I was just trying to see if one of the other buttons aside from the shift keys would work (game uses Shift/Alt/Amiga keys).
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FOL

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Re: PSPUAE 0.52 Released
« Reply #13 on: July 21, 2006, 01:15:38 PM »

The mapping I done for PD was kind of random as I was just trying to see if one of the other buttons aside from the shift keys would work (game uses Shift/Alt/Amiga keys).

Nice feature would be CD32 controller mapping, then if hdf worked, cause use the CD32 version.
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Re: PSPUAE 0.52 Released
« Reply #14 on: July 21, 2006, 01:41:24 PM »

Thanks! This is great, the new savestates was needed.
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