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Author Topic: PSPUAE 0.70 RELEASED  (Read 58985 times)

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DamimavPL

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Re: PSPUAE 0.70 RELEASED
« Reply #15 on: February 24, 2008, 05:19:15 PM »

FOL ---? You will be continue work about PSPUAE (new version)  ???
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #16 on: February 24, 2008, 05:36:01 PM »

FOL ---? You will be continue work about PSPUAE (new version)  ???

I will proberly, have a bugfix update, in the next couple of days, if i can sort bugs.

Yes I will always mess with PSPUAE, trying to find ways to gain speed, :).
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #17 on: February 24, 2008, 07:57:43 PM »

I am having a fresh install of 0.70.
And after not working (like in 0.63)  I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?

Think i mis-understood your reply, and have been hunting down a bug (which has nothing to do with me).
I thought you ment it worked in 063, which is doesnt, it crashes at the TIME WARP screen, and in 0.70 it gets to main logo.
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DamimavPL

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Re: PSPUAE 0.70 RELEASED
« Reply #18 on: February 24, 2008, 08:42:51 PM »

FOL ---? You will be continue work about PSPUAE (new version)  ???

I will proberly, have a bugfix update, in the next couple of days, if i can sort bugs.

Yes I will always mess with PSPUAE, trying to find ways to gain speed, :).

bugs ??? can you tell us what WINUAE 0.70 have a bugs ???

"trying to find ways to gain speed"
  -  I like this thinking  ;)

-----------------------------------------------------------------------
 Try implement Amiga Virtual HDD read on PSPUAE  8) Like WinUAE on PC  ::) or try repair broken sound on PSP version, please  ;D [change buffor sound or get patch to load all *.adf to memory PSP (no read memory)] If I help some, I have loot of thinks  :P
« Last Edit: February 24, 2008, 08:49:16 PM by DamimavPL »
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #19 on: February 24, 2008, 08:51:17 PM »

FOL ---? You will be continue work about PSPUAE (new version)  ???

I will proberly, have a bugfix update, in the next couple of days, if i can sort bugs.

Yes I will always mess with PSPUAE, trying to find ways to gain speed, :).

bugs ??? can you tell us what WINUAE 0.70 have a bugs ???

"trying to find ways to gain speed"
  -  I like this thinking  ;)

-----------------------------------------------------------------------
 Try implement Amiga Virtual HDD read on PSPUAE  8) Like WinUAE on PC  ::) or try repair broken sound on PSP version, please  ;D

Odd high pitched notes, instead of audio its outputing high pitched notes on 1 channel. It only happens in a few games, also want to look at adding some type of switch between, new and old FrameSkip, as some things run better with old frameskip but run worse with new, :).
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Resolute and Industrious
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nwrmncr

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Re: PSPUAE 0.70 RELEASED
« Reply #20 on: February 24, 2008, 09:15:08 PM »

I am having a fresh install of 0.70.
And after not working (like in 0.63)  I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?

Think i mis-understood your reply, and have been hunting down a bug (which has nothing to do with me).
I thought you ment it worked in 063, which is doesnt, it crashes at the TIME WARP screen, and in 0.70 it gets to main logo.

no, actually you didn't misunderstood me. with default setting giana sisters is working in 0.63.
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #21 on: February 24, 2008, 09:46:30 PM »

I am having a fresh install of 0.70.
And after not working (like in 0.63)  I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?

Think i mis-understood your reply, and have been hunting down a bug (which has nothing to do with me).
I thought you ment it worked in 063, which is doesnt, it crashes at the TIME WARP screen, and in 0.70 it gets to main logo.

no, actually you didn't misunderstood me. with default setting giana sisters is working in 0.63.

Well, i tried 3 versions of it, and it wouldnt work for me, kept crashing on TIME WARP screen. I even reverted 0.70 src back to 0.63 and that didnt work either, :(.

EDIT:- I have tried a fresh compile of 0.63 source and the 0.63 download from pspuae.com and both crash on TIME WARP screen, as I said, in 0.70 it gets to title screen then doesnt scroll. Ive even formatted my MS, still the same.

What Firmware and kernel are you using?
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nwrmncr

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Re: PSPUAE 0.70 RELEASED
« Reply #22 on: February 24, 2008, 09:58:47 PM »

I am having a fresh install of 0.70.
And after not working (like in 0.63)  I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?

Think i mis-understood your reply, and have been hunting down a bug (which has nothing to do with me).
I thought you ment it worked in 063, which is doesnt, it crashes at the TIME WARP screen, and in 0.70 it gets to main logo.


no, actually you didn't misunderstood me. with default setting giana sisters is working in 0.63.

Well, i tried 3 versions of it, and it wouldnt work for me, kept crashing on TIME WARP screen. I even reverted 0.70 src back to 0.63 and that didnt work either, :(.

EDIT:- I have tried a fresh compile of 0.63 source and the 0.63 download from pspuae.com and both crash on TIME WARP screen, as I said, in 0.70 it gets to title screen then doesnt scroll. Ive even formatted my MS, still the same.

What Firmware and kernel are you using?



I am on 3.80 using the V1.00_OE build. no special settings and its working.
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #23 on: February 24, 2008, 10:04:35 PM »

I am having a fresh install of 0.70.
And after not working (like in 0.63)  I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?

Think i mis-understood your reply, and have been hunting down a bug (which has nothing to do with me).
I thought you ment it worked in 063, which is doesnt, it crashes at the TIME WARP screen, and in 0.70 it gets to main logo.


no, actually you didn't misunderstood me. with default setting giana sisters is working in 0.63.

Well, i tried 3 versions of it, and it wouldnt work for me, kept crashing on TIME WARP screen. I even reverted 0.70 src back to 0.63 and that didnt work either, :(.

EDIT:- I have tried a fresh compile of 0.63 source and the 0.63 download from pspuae.com and both crash on TIME WARP screen, as I said, in 0.70 it gets to title screen then doesnt scroll. Ive even formatted my MS, still the same.

What Firmware and kernel are you using?



I am on 3.80 using the V1.00_OE build. no special settings and its working.

Odd it isnt working here and im using same eboot, but firmware is diff, but thats not the issue. I dont know what the problem is then, if the download here doesnt work and a compile from 0.63 source dont work.
Can you email me the adf and eboot your using, please
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nwrmncr

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Re: PSPUAE 0.70 RELEASED
« Reply #24 on: February 24, 2008, 10:14:00 PM »



Odd it isnt working here and im using same eboot, but firmware is diff, but thats not the issue. I dont know what the problem is then, if the download here doesnt work and a compile from 0.63 source dont work.
Can you email me the adf and eboot your using, please

mail is on its way. thanks for the effort!
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Bloodstar

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Re: PSPUAE 0.70 RELEASED
« Reply #25 on: February 24, 2008, 10:30:52 PM »

Mm, I miss the old eboot icons and music. :/

Turrican 3 is still oddly choppy. Sound's a bit better, though still strange. Like someone else might have mentioned, looking through the UAE4ALL source could help here.

I'm getting memory errors after loading a second ADF though, for some reason. o_O Anyone else on 3.52 M33-4 having this problem?
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #26 on: February 24, 2008, 10:38:35 PM »

Mm, I miss the old eboot icons and music. :/

Turrican 3 is still oddly choppy. Sound's a bit better, though still strange. Like someone else might have mentioned, looking through the UAE4ALL source could help here.

I'm getting memory errors after loading a second ADF though, for some reason. o_O Anyone else on 3.52 M33-4 having this problem?

More info would be nice,

memory errors, i have'nt had 1, even when loading 11mb states, over and over. If your setting memto maxium, you will need to turn off Background menu pic.
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FOL

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Re: PSPUAE 0.70 RELEASED
« Reply #27 on: February 24, 2008, 10:44:15 PM »



Odd it isnt working here and im using same eboot, but firmware is diff, but thats not the issue. I dont know what the problem is then, if the download here doesnt work and a compile from 0.63 source dont work.
Can you email me the adf and eboot your using, please

mail is on its way. thanks for the effort!


Got it, your EBOOT is different, where did you download it from, cause its different from source and release eboot. Your adf now gets to title screen, then sits there, cant do anything, but on your eboot it works.

3 of us worked on 0.63 source, and as thats the source i based 0.70 on, i dont have a clue where the problem could lie. Its strange your eboot is not the same as release eboot. My guess is the source was modified before upload to server, that is the only thing that can explain it not working with a fresh compile. Also seems odd thats its only 1 game broken.
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Bloodstar

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Re: PSPUAE 0.70 RELEASED
« Reply #28 on: February 25, 2008, 05:34:16 AM »

More info would be nice,

memory errors, i have'nt had 1, even when loading 11mb states, over and over. If your setting memto maxium, you will need to turn off Background menu pic.

Ah, thanks... I'll try that out and see if it stops.

And more info about what, exactly? If you mean about T3, the frameskip wildly varies... an improvement over 0.63, where it was a constant 8.
And with the sound, less crackling and such, as in 0.63.
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nwrmncr

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Re: PSPUAE 0.70 RELEASED
« Reply #29 on: February 25, 2008, 07:46:24 AM »



Odd it isnt working here and im using same eboot, but firmware is diff, but thats not the issue. I dont know what the problem is then, if the download here doesnt work and a compile from 0.63 source dont work.
Can you email me the adf and eboot your using, please

mail is on its way. thanks for the effort!


Got it, your EBOOT is different, where did you download it from, cause its different from source and release eboot. Your adf now gets to title screen, then sits there, cant do anything, but on your eboot it works.

3 of us worked on 0.63 source, and as thats the source i based 0.70 on, i dont have a clue where the problem could lie. Its strange your eboot is not the same as release eboot. My guess is the source was modified before upload to server, that is the only thing that can explain it not working with a fresh compile. Also seems odd thats its only 1 game broken.

Thats strange, I defintely downloaded it either from the download section here or from qj.net.
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