well babbooon .... apart from the super star wars saga.... overly generic platform shooty pap, i'm struggling to think of other "not good" star wars games
original arcade trilogy, coverted to both speccy and amiga brilliantly
The gameboy/mastersystem/nes Star Wars /Empire games were far superior for the genre the super star wars trilogy offered.... without getting overly bogged down in standard "run though" affairs, they actually allowed for a surprising amount of scope in non-linear exploration.
x-wing / tie-fighter were amongst the -very- few games i envied on the PC as an amiga owner in the early-mid 90's... although they retain little appeal next to the long-tern brilliance of say Frontier, they were great fun.
Dark Forces, although not living up to standards on the PSX, was as good an FPS as any at the time on the PC... only with the addition of stormtroopers... that already acts for +20 points over any of the others in my book, which i've never been interested in anyway.
Masters of Teras Kasi - although often disregarded , remains a popular PSX favourite amonst myself and my close friends.... again, i'm not really a fan of the genre (beat-em-ups) but the added fanboyism of lightsabres and quality characters, complete with questionable names / pronounciations made it well worthwhile (Hoar vs Thok was always a favourite for cheap misinterpretation!)
The PSX phantom menace game, although lacking in visual quality, still retained a lot of appeal. perhaps it was the free-roaming nature of certains sections and the abilty to "accidently" slaughter gungans that helped!! (not to mention the overly quotable laughable dialog often akin to 'resident evil' that helped... "HEY!!!! Get out of MY houSE!!" "what's that GAS coming out of the FLOOR??" etc etc
the whole jedi knight / mysteries of the sith saga... although only FPS's , the star wars related addons were excellent.... the force powers in particular... on top of the more obvious things such as running around Bespin with a lightsabre. This series continued on with the likes of Knights of the Old Republic... which although i never played extensively, certainly fulfiled their role within what i consider a very stale genre very well..
Star Wars: Rebellion and Star Wars: Force Commander both achieved very well the ability to adapt the universe to the RTS genre, and retain some appeal.... being able to invade with Imperial forces complete with an array of AT-ATs and AT-STs must be a plus point to anyone no? again, these had no long term appeal for me, as i'd soon find myself returning to the likes of Mega Lo Mania or Dune 2 on the Amiga, but they were as good as anything else on the PC, but with the added bonus of utilising the Star Wars universe with success.
More lately , i have only tried the Lego Star Wars and BattleFront / Rogue Squadron games on the PSP... the latter of which remains excellent fun on the multiplayer mode, breathing life into a style of game (yep, FPS again) which i would be uninterested in but for the additons that the Star Wars universe adds.
even if the success rate of Star Wars by these ratings is only 50-70%.... i would say that's pretty good going for a franchise that has been run into the ground since 1977 , and covers most of the main genres in an fairly stale and unimaginative modern gaming market.