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Author Topic: Natami  (Read 28309 times)

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EmuChicken

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Re: Natami
« Reply #15 on: March 11, 2010, 09:49:46 PM »

..."vapourware"
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Anemos

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Re: Natami
« Reply #16 on: March 16, 2010, 03:33:44 PM »

Some news for the project evolves..
from Thomas Hirsch (Natami Team)

Quote
Maybe it is a good idea to create and carry a table:

SyncZorro Interface ... preliminary (PCI) version
Copper ................ fully implemented
Video DMA ............. fully implemented
256 colour regiters ... fully implemented
Video priority ........ half implemented
Scandoubler ........... fully implemented
Audio DMA ............. o
VGA out ............... working
DVI out ............... o
PCI ................... o
IDE ................... o
« Last Edit: March 16, 2010, 03:38:09 PM by Anemos »
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FOL

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Re: Natami
« Reply #17 on: March 16, 2010, 06:26:09 PM »

Some news for the project evolves..
from Thomas Hirsch (Natami Team)

Quote
Maybe it is a good idea to create and carry a table:

SyncZorro Interface ... preliminary (PCI) version
Copper ................ fully implemented
Video DMA ............. fully implemented
256 colour regiters ... fully implemented
Video priority ........ half implemented
Scandoubler ........... fully implemented
Audio DMA ............. o
VGA out ............... working
DVI out ............... o
PCI ................... o
IDE ................... o

lol, cant be bothered following this anymore.
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Anemos

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Re: Natami
« Reply #18 on: December 21, 2010, 04:21:32 PM »

Natami news and new screenshots of new Amiga-Natami game here: http://www.natami.net/knowledge.php?b=1&note=29779
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FOL

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Re: Natami
« Reply #19 on: December 21, 2010, 07:02:17 PM »

Natami news and new screenshots of new Amiga-Natami game here: http://www.natami.net/knowledge.php?b=1&note=29779

Sigh.
"As you know Natami will be comming out soon". Yeh, when Summer 2007?

I think this project is pants.
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TCD

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Re: Natami
« Reply #20 on: December 21, 2010, 07:34:20 PM »

^ Wut the fly said  :D
I was all ears in spring 2008, but now it's just pathetic. NatAmi - Ifever  :P
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FOL

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Re: Natami
« Reply #21 on: December 21, 2010, 08:55:03 PM »

^ Wut the fly said  :D
I was all ears in spring 2008, but now it's just pathetic. NatAmi - Ifever  :P

lol,

Bet there aint been any costing, any production quantities etc etc.
Say I want to just buy one, bet it will be like Pandora (nothing against pandora, just the way its done), people are still waiting 2 years on and theres newer much better things out now.
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Resolute and Industrious
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TCD

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Re: Natami
« Reply #22 on: December 21, 2010, 09:04:44 PM »

I'd say they aimed too high without a proper financial background. Even when they tuned it down to more standard components they underestimated how much work was needed to get it going.
Oh and Gunnar surely didn't help either ;)
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Hypothesis: Current scientific thought suggests we have already achieved max rocking level.

Perhaps max-rocking levels could be radically increased with creation of 30ft tall motion controlled guitar thrashing robot simulacrum.

Result: We rocked the f*ck out.

Anemos

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Re: Natami
« Reply #23 on: December 22, 2010, 08:45:56 AM »

I believe every similar (big) effort has many problems and slows, there will be some disagreements between the group .. must be wait to see..
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SamuraiCrow

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Re: Natami
« Reply #24 on: December 23, 2010, 01:02:50 AM »

As a member of the NatAmi team, I can give a little bit of information if you think to ask.

The NatAmi MX board is being manufactured in sample quantities as we speak.  It is expected to arrive in the hands of the team members in January.

I share the lack of enthusiasm when comparing it to the likes of the Retro Replay though.  The fact that we haven't had a working prototype to test on except the LX board hasn't helped matters any.  The biggest advantages we have is that we have a much larger FPGA than what the Retro Replay board has so, given enough time, we will be able to make the NatAmi MX last a little longer than Retro Replay's useful life.

About the only soft cores finished are the N68050 processor core which should blow the doors off of the Retro Replay as it will clock at 100 MHz or better depending on what clock speed the FPGA for the MX model ends up with.  There should be an article about the N68050 coming out soon in a Polish webzine.
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Anemos

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Re: Natami
« Reply #25 on: December 23, 2010, 08:18:51 AM »

thanks for info SamuraiCrow, i hope the project stills as start theory (fully compatible with old Amiga hardware software..) together with new OS and the new high resolution games..
Well, the hardware still compatible with old Amiga OS also?
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SamuraiCrow

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Re: Natami
« Reply #26 on: December 23, 2010, 03:51:10 PM »

We're aiming to be compatible with Kickstarts 3.0, 3.1, 1.2 and 1.3.
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Anemos

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Re: Natami
« Reply #27 on: December 23, 2010, 04:53:06 PM »

Thanks for answers
this is important to me,and think for all classic Amiga lovers..(full compatible with old)
keep up the good work.
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FOL

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Re: Natami
« Reply #28 on: December 23, 2010, 06:11:08 PM »

We're aiming to be compatible with Kickstarts 3.0, 3.1, 1.2 and 1.3.

But, theres no pricing or anything.
They promised it, over 3 years ago.
Plus IF is ever sees light of day, I think theres going to be problems.

As I said before, better things have / are comming out.
So whats the point?
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Anemos

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Re: Natami
« Reply #29 on: December 24, 2010, 06:51:44 AM »

FOL i think he said before "It is expected to arrive in the hands of the team members in January."
is not for final users - buyers..
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