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Author Topic: Help Creating RISS  (Read 58458 times)

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JJXB

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Re: Help Creating RISS
« Reply #45 on: July 19, 2008, 08:41:58 PM »

ok. i just hope the SS's that i've uploaded so far are any good to you :)
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Re: Help Creating RISS
« Reply #46 on: July 20, 2008, 02:54:24 AM »

sorry, wrong disk, but FOL is right... the game has to have a registered WHDload keyfile, so i will need to add a GUI/splashcreen to it, to give users the chance to insert a keyfile disk

see attached adf anyway
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because winuae is made of code and your amiga is made of stuff

delta191

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Re: Help Creating RISS
« Reply #47 on: July 20, 2008, 06:30:19 AM »

I'll try F29 again later, tried with turbo mode off and it still didn't work.

Also created Riss's for silent service II and cybernoid and cybernoid II  :)

also super space invaders has same problem as F29.
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delta191

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Re: Help Creating RISS
« Reply #48 on: July 20, 2008, 07:11:24 AM »

please find attached Goldrunner Riss, remember its setup for running on 0.63BE.

Please remember I'll always try to setup games to run with good sound\decent speed balance and ease of play! some can be made to run faster but at the expense of bad sound and to difficult to play.
I check the running of a game on winuae to see how fast it should be running, well to get a good idea how it should look!  :)

If its upto scratch FOL, add it to the RISS downloads section.

Remember, its horaces work, I couldn't do a RISS without his install disks! without Horace I'm lost  ;)

All i can do is try and make it run with FOL's Emulator best I can  :o lol.

I've also included a link below for screenshot for your download section and the readme contents if you need it  :)


http://img2.freeimagehosting.net/image.php?b983be946e.jpg

Goldrunner is a rather good vertical scrolling shoot em up, with a catchy chip tune by Rob Hubbard.

controls:

psp start= start game
psp square= fire
psp circle= Boost/thrust
psp left shoulder= SFX only
psp right shoulder= enable music
psp cross= return (skip name entry) on hi score table entry.
psp triangle= Activate keyboard display.
« Last Edit: July 20, 2008, 07:39:21 AM by delta191 »
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FOL

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Re: Help Creating RISS
« Reply #49 on: July 20, 2008, 08:50:50 AM »

please find attached Goldrunner Riss, remember its setup for running on 0.63BE.

Please remember I'll always try to setup games to run with good sound\decent speed balance and ease of play! some can be made to run faster but at the expense of bad sound and to difficult to play.
I check the running of a game on winuae to see how fast it should be running, well to get a good idea how it should look!  :)

If its upto scratch FOL, add it to the RISS downloads section.

Remember, its horaces work, I couldn't do a RISS without his install disks! without Horace I'm lost  ;)

All i can do is try and make it run with FOL's Emulator best I can  :o lol.

I've also included a link below for screenshot for your download section and the readme contents if you need it  :)


http://img2.freeimagehosting.net/image.php?b983be946e.jpg

Goldrunner is a rather good vertical scrolling shoot em up, with a catchy chip tune by Rob Hubbard.

controls:

psp start= start game
psp square= fire
psp circle= Boost/thrust
psp left shoulder= SFX only
psp right shoulder= enable music
psp cross= return (skip name entry) on hi score table entry.
psp triangle= Activate keyboard display.

The new cpu option will default to 512 cycles (0.63BE) so that will be fine, :). As for controls, they will alter as we have added 2nd fire button for both joy 0 and 1. Horace wants me to alter the controls into groups which should work better.
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Re: Help Creating RISS
« Reply #50 on: July 20, 2008, 10:43:04 AM »

I'll try F29 again later, tried with turbo mode off and it still didn't work.

Also created Riss's for silent service II and cybernoid and cybernoid II  :)

also super space invaders has same problem as F29.

you have to use the seconds ADF i posted... but you will still get stuck here:

(see attached)
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delta191

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Re: Help Creating RISS
« Reply #51 on: July 20, 2008, 02:13:44 PM »

do i have to register to get it to work, or is it stuck at that point of no return, is super space invaders same?

http://www.imagebam.com/image/70486e9695099

if i register, does the key code work for all disks or just one?
« Last Edit: July 20, 2008, 03:08:25 PM by delta191 »
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FOL

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Re: Help Creating RISS
« Reply #52 on: July 20, 2008, 02:41:27 PM »

do i have to register to get it to work, or is it stuck at that point of no return, is super space invaders same?

http://img2.freeimagehosting.net/image.php?c5b32ca344.jpg

if i register, does the key code work for all disks or just one?

Ermmm, that image dont work.

Yes, to be able to use certain WHDLoad games, you need to register. Once you do, you can use it with WinUAE hd setups with WHDLoad games and it removes the register text.

1 note though, DONT add your WHDLoad key to any riss disk installer. If you do, im sure the key will get blacklisted.
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delta191

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Re: Help Creating RISS
« Reply #53 on: July 20, 2008, 02:54:11 PM »

mmm....I only want to register if it enables it on pspuae...if I pay 15 quid I want it for psp, thats all i use really.

I'll have to stick with ADf savestates with F29 and super space invaders, shame as they are both DIG's as I call them! (DISK INTENSIVE GAMES) either long load times or frequent ADF reading.

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FOL

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Re: Help Creating RISS
« Reply #54 on: July 20, 2008, 03:31:21 PM »

mmm....I only want to register if it enables it on pspuae...if I pay 15 quid I want it for psp, thats all i use really.

I'll have to stick with ADf savestates with F29 and super space invaders, shame as they are both DIG's as I call them! (DISK INTENSIVE GAMES) either long load times or frequent ADF reading.



ofcourse you can use it with PSPUAE, but remember to keep any states that are reg only to yourself.
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delta191

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Re: Help Creating RISS
« Reply #55 on: July 20, 2008, 06:34:15 PM »

I have got my registration key for WHDLoad but im lost on how to use it with f29 install disk, is it difficult?

I dont even know how to use it, oh dear - looks like I've wasted 15 quid! lol
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Re: Help Creating RISS
« Reply #56 on: July 20, 2008, 06:46:05 PM »

create an ADF in winuae with the label 'L"  and call it WHDload_keyfile.adf  - copy the whdload.keyfile onto this disk through winuae etc

then when you load any game that requires registration, pop the disk in one of the drives, and it will work.  you might like to try it on say, Afteburner 88 RISS just to try it out.... you'll see that you can pop the disk in the drive when the GUI is loaded.


oh, and congratulations... you've just registered one of the greatest pieces of Amiga software ever made ;)
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delta191

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Re: Help Creating RISS
« Reply #57 on: July 20, 2008, 09:16:57 PM »

having problems, more difficult than it seems for me LOL

1.started winuae
2.select floppy drives
3. New floppy disk image 3.5 DD
4. disk label  empty so i put "L" in label box
5. click create standard disk box
6. named disk WHDload_keyfile and saved it

now have an WHDload_keyfile.adf  880k

what do i do to copy the register key in winuae?

I'm hopeless apart from slamming an adf game in DF:0 as you can probably tell  :'(

when i try putting the WHDload_keyfile.adf  880k in DF:0 and starting I always get the insert  kick rom screen, is my WHDload_keyfile.adf  not bootable?

I'm lost lol, sure is complicated stuff for a newbie winuae user.
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FOL

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Re: Help Creating RISS
« Reply #58 on: July 20, 2008, 09:42:17 PM »

having problems, more difficult than it seems for me LOL

1.started winuae
2.select floppy drives
3. New floppy disk image 3.5 DD
4. disk label  empty so i put "L" in label box
5. click create standard disk box
6. named disk WHDload_keyfile and saved it

now have an WHDload_keyfile.adf  880k

what do i do to copy the register key in winuae?

I'm hopeless apart from slamming an adf game in DF:0 as you can probably tell  :'(

when i try putting the WHDload_keyfile.adf  880k in DF:0 and starting I always get the insert  kick rom screen, is my WHDload_keyfile.adf  not bootable?

I'm lost lol, sure is complicated stuff for a newbie winuae user.

get your whdload key file in a folder, then set that folder as DH0: on harddrive screen, then boot workbench 3.1, if you have it, and then insert your keyfile.adf in DF1:. Then simply, navigate to the HD0: and drag and drop your keyfile into your keyfile.adf
« Last Edit: July 20, 2008, 09:50:30 PM by FOL »
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delta191

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Re: Help Creating RISS
« Reply #59 on: July 21, 2008, 11:07:39 AM »

I went to bed at 0340am google eye and exhausted last nite trying to create that WHDload_keyfile.adf.

I gave up after driving everyone insane with my winuae noobie skills! lol

poor poor horace and skate! lol. Hey horace, you wont be popular with skate, passing me over to him - I drove him nuts lol

I could sense the  ::) what a numpty! cheers for that Horace lol

We got somewhere near at the end, thought we'd cracked it but now i'm not sure! I'll need to come back tonight!

Oh *hite! delta's here with his WHDload_keyfile.adf! quick everyone hide! lol

thank's for your help and tolerance levels guys  ;D

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