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Author Topic: Help Creating RISS  (Read 58471 times)

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Hungry Horace

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Re: Help Creating RISS
« Reply #60 on: July 21, 2008, 11:56:21 AM »

if you trust me with your keyfile, you could send me the .lha file and i'll do it for you.

it really is very easy ;)

from the RISS FAQ:

I decided to register WHDLoad. How can i use my keyfile with the R.I.S.S. that require it?

You need to create a keyfile disk which the game's front-end can detect. It is recommended you use WINUAE to do this.

When you register WHDLoad you should receive your keyfile, which you should copy to a standard Workbench setup for WinUAE.

You must create a blank amiga-formatted ADF with the amiga label DEVS or S

In WinUAE go to  Settings: Hardware : Floppy Disks - and at the bottom you will see a text box for "disk label" - type "DEVS" here, and clikc "Create Standard Disk" - it will ask you to name the ADF, which you can call anything you like ( WHDKey.adf for example )

You now need to boot workbench, insert your Key disk, and simply copy the file whdload.key onto the floppy disk.

Copy the ADF over to your PSP, and when the coloured screen appears, insert the ADF into DF0: or DF1:

There will be a moment of disk-access, and you should now find you are able to enjoy registered WHDLoad on those R.I.S.S which require it.




-------

thinking about it, i think winuae lets you mount the .LHA file as it it was a disk of its own, although i expect you've done the extraction part now anyway
« Last Edit: July 21, 2008, 11:58:15 AM by Hungry Horace »
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because winuae is made of code and your amiga is made of stuff

delta191

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Re: Help Creating RISS
« Reply #61 on: July 21, 2008, 09:36:05 PM »

I've managed to make whdload.key.adf and tested it on elite riss! took me 5 mins following your last post horace  :D although Skate did give me some good workbench basic skills! lol

Now then: are you sure the problem with the f29 and super space invaders install disk is a whdload.key problem? the disks inflate, then it appears to crash with the message:

object not found
cd failed returncode 20
1>


is that a whdload.key problem?
Ive tried inserting my whdload.key.adf but I dont get any further?  :(
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Re: Help Creating RISS
« Reply #62 on: July 21, 2008, 09:42:45 PM »

I've managed to make whdload.key.adf and tested it on elite riss! took me 5 mins following your last post horace  :D although Skate did give me some good workbench basic skills! lol

Now then: are you sure the problem with the f29 and super space invaders install disk is a whdload.key problem? the disks inflate, then it appears to crash with the message:

object not found
cd failed returncode 20
1>


is that a whdload.key problem?
Ive tried inserting my whdload.key.adf but I dont get any further?  :(

Again, thats telling you a dir is missing.
Say I typed "cd test" it would give same error, or "cd test:" would give "please insert test:" as its then looking for a disk. I would go with first though, missing dir.
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delta191

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Re: Help Creating RISS
« Reply #63 on: July 26, 2008, 12:42:42 PM »

He He...very quite last few days, so I have been testing a few Riss's that I've done with Horaces install disks.

I have been giving them a whirl on the Beta9 with sound channel fix by chilly because you all know I like good sounds and music to be present in a game!  :)

If your bored and want to try it I've added the Menace RISS for you to try out on Beta9 with sound channel improvement.
Its setup to run on new beta9 but you will have to set the screen to center by holding L+R psp shoulder buttons down and moving the picture to center, dont put the screen lock on, Menace hates screen lock and it will crash!

I have the 0.63BE Menace RISS if you'd like it to  :)

Thank you Horace for the Installer!  8)

http://www.youtube.com/watch?v=LdZJtuW6w5w

Are we supposed to be testing this 0.71beta 9 with sound channel fix?
« Last Edit: July 26, 2008, 02:06:23 PM by delta191 »
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delta191

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Re: Help Creating RISS
« Reply #64 on: July 29, 2008, 02:04:58 PM »

Hello little hun-buns, time to show you latest Riss with FOL's 0.72 beta running it!

Lots of goodies to be seen:

FOL's 0.72 beta
Horaces new graphics and drive click.wav
Ruff N Tumble RISS created with Horaces install disks.
Chilly's sound channel correction
Delta's rubbish gameplay!  :o

I'll attach the Riss, all adjusted for 0.72 beta if you want a go  :)

http://www.youtube.com/watch?v=qltD0jsRR8g
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Hungry Horace

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Re: Help Creating RISS
« Reply #65 on: July 30, 2008, 07:40:57 PM »

any chance you could upload those Cybernoid files, with their respective configs?

i want to check you've got the button layout right ;)
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delta191

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Re: Help Creating RISS
« Reply #66 on: July 30, 2008, 08:31:14 PM »

I know you have an idea for keymapping cybernoid games to make them more playable, I'll leave it to you to remap them better, think I covered the ones I knew  :)

my winzip file is to big at 2,449kb and 2,544kb :(
« Last Edit: July 30, 2008, 08:33:44 PM by delta191 »
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delta191

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Re: Help Creating RISS
« Reply #67 on: August 01, 2008, 05:46:42 PM »

Just to let you know that I've been working on making Silent service II Riss.

Since horace gave me the install disk, I just thought you should know that the game is now quite enjoyable to play in Riss form, although it has lots of keyboard commands (of which you can chang the keymapping to your preference and then remember them)

As you can see from the pspuae video, its very playable now  :)

http://www.youtube.com/watch?v=ofy5K9XQrfk

Think FOL likes this one to! Go on FOL, you can get your skippers hat from under the bed ;)
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Re: Help Creating RISS
« Reply #68 on: August 01, 2008, 08:24:40 PM »

He he, it is indeed. Used to play Silent Service 1 for hours and hours on my Spectrum, back when I was a wee lad, ;).
I love the intro tune for Silent Service 2, think horace make the original RISS disks for Thinkp as he liked it.
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delta191

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Re: Help Creating RISS
« Reply #69 on: August 01, 2008, 09:04:18 PM »

Me to, loved silent service on atari ST, think I managed to sink several thousand tonnes over two nights work, then my brother beat it with over 300,000 tonnes! little runt.  :o

i havn't managed to get the silent service install disk to work, think it has a problem, I'll give it another shot just to be sure though.

Edit: got it working, created RISS, but will only let you use practice or convoy actions from menu, wont let let you play war patrols, requests Whload Reg.

http://www.youtube.com/watch?v=xW4gFftXU3k
« Last Edit: August 02, 2008, 04:25:51 PM by delta191 »
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delta191

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Re: Help Creating RISS
« Reply #70 on: August 25, 2008, 02:39:43 PM »

Horace, just to let you know, Riss's created so far with your install disks:

these all work ok and have been created with 0.63BE

RISS_HD_1of1_FirstSamurai.asf (runs vry slow)
RISS_HD_1of1_BluesBrothers.asf
RISS_HD_1of1_BCKid.asf
RISS_GreatGianaSisters.asf
F18 Interceptor_RISS.asf
RISS_Goldrunner.asf
RISS_HD_1of1_Arkanoid2.asf
RISS_HD_1of1_Arkanoid.asf
RISS_HD_1of1_BloodMoney.asf
RISS_HD_1of1_Cybernoid2.asf
RISS_HD_1of1_Cybernoid.asf
RISS_HD_1of1_Hybris.asf
RISS_HD_1of1_Menace.asf
RISS_HD_1of1_Pacmania.asf
RISS_HD_1of2_DisposableHero.asf
RISS_HD_1of2_RuffNTumble.asf
Silent Service 2_RISS.asf
RISS_HD_1of1_Datastorm.asf (now with sound and runs ok)
RISS_HD_1of1_Nitro.asf
RISS_HD_1of2_JungleStrike
Silent Service_Riss.asf  (lets you play practice and convoy mission, but needs Whload Reg for War patrols)
RISS_HD_1of1_FoundationsWaste.asf
RISS_HD_1of2_Agony.asf
Black Crypt_Riss.asf ( wont let you save without crash, and you need to save before it lets you play!)
Silent Service 2_RISS.asf
RISS_HD_1of1_DeluxeGalaga.asf
RISS_HD_1of1_GravityForce.asf (needs whload key)
RISS_HD_1of1_manicMiner.asf
RISS_HD_1of1_Populous2.asf
RISS_HD_1of1_Populous2_ChallengeGames.asf
RISS_HD_NZS_1button.asf
RISS_HD_NZS_2button.asf
UFO_RISS.asf (runs slow)
Z-OUT(English).asf




Ones I just cant get working so far:
Black Crypt_Riss.asf ( wont let you save without crash, and you need to save before it lets you play!)
RISS_HD_1of1_GravityForce.adf (request whdload reg at end of install)
Super space invaders
F29 Retaliator

25-08-2008

I have created a torrent containing the above Riss's on demonoid:

http://www.demonoid.com/files/details/1597731/3062811/

I'll leave it seeding when I'm at home for a long while.
« Last Edit: August 25, 2008, 04:22:15 PM by delta191 »
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Hungry Horace

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Re: Help Creating RISS
« Reply #71 on: August 25, 2008, 08:19:20 PM »

please please can we have these uploaded to FTP and not to torrents thanks? that's the -whole- point of the downloads sections, and i dont want to have to start answering questions about bittorrent usage as well. the fact is many people will not know how to, or even want to, use torrents, and i certainly dont want to see it as the -only- option, because imho, that's a kind of elitism.

saying 'its easier on torrent than ftp' is a BULLSH*T excuse delta, i'm sorry, but i just dont find it acceptable as a reason.

an ftp is the simplist thing ever. an ip address, a login name and a password. how is that even any harder than logging into a forum? it isnt.

more to the point, are they all packaged correctly? appropriate readmes, correct folder structures, deleted adf boot disks, and configs included etc? files renamed appropriately? (i can see that the latter hasnt happened for sure)


also, i agree with FOL on the shoutbox that X should (mostly) be fire - but frankly i dont care about that too much providing that the RISS are properly distributed.

I did make the install disks , so i think i deserve my say in how they should be spread, and the intention has -always- been to have them here in the downloads section. Torrent alone isnt good enough imho, and i'm quite unhappy with that as a 'solution'.

i hate to sound like i'm nagging, but i'm also VERY unhappy about such RISS as NZS being included in the torrent, given that that version was put out for testing and NOT distribution, as i have not finished developing the WHDload slave (which is why you will not find the slave update on www.whdload.de)

also, thanks for the credit on the torrent! [/sarcasm]


and FOL, you knew full well delta had those install disks as i posted the links ages ago :p
« Last Edit: August 25, 2008, 08:26:27 PM by Hungry Horace »
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Re: Help Creating RISS
« Reply #72 on: August 25, 2008, 08:37:48 PM »

I suppose the torrent was meant to be only just a medium for passing the RISS to people with appropriate FTP knowledge (haha, sound so serious ;D ) and not a substitute for the Downloads section, so I guess there is no big issue here.

Thx delta for the RISS and BTW thanks guys for this whole project. You're making wonders happen here. I bought PSP for a few games and as a timekiller for train rides, but after installing PSPUAE my console has received a +200% bonus to it's worth ;) .
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Hungry Horace

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Re: Help Creating RISS
« Reply #73 on: August 25, 2008, 08:48:02 PM »

I suppose the torrent was meant to be only just a medium for passing the RISS to people with appropriate FTP knowledge (haha, sound so serious ;D ) and not a substitute for the Downloads section, so I guess there is no big issue here.

but delta is -more- than aware of my requirements when it comes to distribution standards, and there are many issues i've raised here which go beyond 'passing to those with FTP knowledge'
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Re: Help Creating RISS
« Reply #74 on: August 25, 2008, 10:19:36 PM »

I suppose the torrent was meant to be only just a medium for passing the RISS to people with appropriate FTP knowledge (haha, sound so serious ;D ) and not a substitute for the Downloads section, so I guess there is no big issue here.

but delta is -more- than aware of my requirements when it comes to distribution standards, and there are many issues i've raised here which go beyond 'passing to those with FTP knowledge'


Ok, lets calm down. I have them now, and will check them over tommorow, been abit busy.
« Last Edit: August 25, 2008, 10:21:17 PM by FOL »
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