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Author Topic: PSPUAE 0.72 RELEASED!!!  (Read 39260 times)

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delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #15 on: August 16, 2008, 08:18:56 PM »

I have googled pspuae 0.72 and seen lots of comments that are less than favourable  :(

The best comments reside at pspuae.com thats for sure  ;)

I can see why FOL looses the will to live sometimes!

 Bah, to many lazy gits who are not willing to take the time and effort to set it up properly - it seems psp owners expect the world to be served up on a gold platter sometimes  :'(  ::)

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Hungry Horace

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #16 on: August 17, 2008, 02:59:35 AM »

delta, please post some links... i'm sure i can do my usual routine of cutting the negativity back down to size!
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because winuae is made of code and your amiga is made of stuff

delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #17 on: August 17, 2008, 08:36:40 AM »

« Last Edit: August 17, 2008, 09:11:30 AM by delta191 »
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FOL

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #18 on: August 17, 2008, 09:40:30 AM »

Indeed, you might have to fiddle with settings to get optimum speed.
How people can moan about altering settings to get the best out of it is beyond me. Thats like saying, "right, ive loaded WinUAE, but I aint going to alter any settings, it should work perfect straight away".

Maybe they should check out your videos, of PSPUAE running, http://www.youtube.com/user/pspuae

I just cant see how we can make it plainer, everything is in the readme. It might miss the odd explanation or 2 (have to add this cause someone will always say its missing something).

I also understand that English is not everyone's language and I accept that, thats why I would love some translators. We already have a nice fellow translating to french, which im grateful for, :).

As I said though, im not bothered anymore. Im not spoon feeding people in how to alter settings, thats like me telling them how to select the START menu on a Windows system.
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delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #19 on: August 17, 2008, 10:11:56 AM »

Got to agree with your sentiment FOL.

You can lead a horse to water, but you can't make it drink.  some old proverb, I remember lol

think that sums it up best  :)

Like wise: pspuae fullspeed and 100% amiga emulation = You can't get blood out of a stone! lol  ???

I love proverbs! my favorite is: The candle that burns twice as bright, burns half as long. (horace staying up Dj-ing for 24 hrs without any sleep, it will catch up with you laddy)  :o
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Vince

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #20 on: August 23, 2008, 09:57:29 AM »

Thank you very much FOL for this new release :)

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kuran

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #21 on: August 24, 2008, 10:48:12 AM »

The annoying part (I think) is that every game basically needs its own tweaks and settings in order to run good, so its not possible for FOL to just ship the latest release with the best settings.. so when people try it for five minutes, they will be disappointed.

I'm going to play around with 0.72 later today, but first I have to reach a save point in Wild Arms XF. :)
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FOL

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #22 on: August 24, 2008, 11:01:59 AM »

The annoying part (I think) is that every game basically needs its own tweaks and settings in order to run good, so its not possible for FOL to just ship the latest release with the best settings.. so when people try it for five minutes, they will be disappointed.

I'm going to play around with 0.72 later today, but first I have to reach a save point in Wild Arms XF. :)

That is very true. I hate it when people bitch, after trying only 2 games, and not altering any settings.

I mean you could even say, whats the point in having a throttle control in UAE4ALL, I shouldnt have to alter anything. Thats deffo the wrong approach, you can enjoy alot of games, and having savestates makes it even better.
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delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #23 on: August 24, 2008, 11:22:41 AM »

The point to everything is that every amiga game is different and requires setting up! It's very rare that you pop your game in the floppy drive and off you go fullspeed.

This is what everyone expects, it's origins come from other psp console emulators.

We know the amiga is quite unique and not a console! something people who are under 25 years old just dont seem to understand.  ::)

FOL has given people a tool, its upto folk to try and learn how to use it.
You cant just hand someone a trowel and say, "here, plaster that wall fella" you'd end up with plaster all over the floor, uneven walls with ripples and ridges everywhere!
However if you practiced using it for a while, the results would improve  :o

Finally - we know some games will always be virtually unplayable, thankfully these games equal a very small percentage of amiga games.

pspuae makes a psp a must have buy in my opinion, especially when you hook it up to a small FST and go fullscreen.


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arczibeatbox

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PSPUAE 0.72 RELEASED!!!
« Reply #24 on: August 26, 2008, 11:09:48 AM »

 :-* I love ya' FOL  ::)
I hope so...next RELEASE is coming soon  ;D
« Last Edit: August 26, 2008, 11:14:15 AM by arczibeatbox »
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FOL

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #25 on: August 26, 2008, 03:17:53 PM »

:-* I love ya' FOL  ::)
I hope so...next RELEASE is coming soon  ;D

Maybe ;), with a FAME C style, :).
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delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #26 on: August 26, 2008, 03:38:15 PM »

hey arczibeatbox, I do like that ruff n tumble avatar, excellent choice, think everyone should have an amiga relataed avatar, it's nice to try and guess what game it came from  ;)

ermmm... now where have I seen that before  :-\
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FOL

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #27 on: August 26, 2008, 04:54:31 PM »

hey arczibeatbox, I do like that ruff n tumble avatar, excellent choice, think everyone should have an amiga relataed avatar, it's nice to try and guess what game it came from  ;)

ermmm... now where have I seen that before  :-\

Mines the bestest, :P
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delta191

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #28 on: August 28, 2008, 05:38:15 AM »

correct me if I'm wrong but i've noticed recently that when you select a frameskip value that is an odd number, say 37 or 39 rather than an even value of say 36 or 38, the odd numbers seem to run faster than the even values.

is it my imagination, or has anyone else noticed? or indeed, is it already known about?

think it warrants a full investigation  ???
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Hungry Horace

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Re: PSPUAE 0.72 RELEASED!!!
« Reply #29 on: August 28, 2008, 06:39:06 AM »

correct me if I'm wrong but i've noticed recently that when you select a frameskip value that is an odd number, say 37 or 39 rather than an even value of say 36 or 38, the odd numbers seem to run faster than the even values.

is it my imagination, or has anyone else noticed? or indeed, is it already known about?

think it warrants a full investigation  ???


 put the LEDs on and read the numbers back. that will tell you.

but no, its not something i've seen.
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