if psp can run ps 1 games as good as ps 1 then cd 32 emulation is posibble
ultimate body blows was only on cd 32
diggers on cd 32 hadf complete the book of zarg
marvin marvelous adventure was only on cd 32
if emulator is concetrated on one machine it will be easier to made and faster in work
As pointed out, a PS1 is not an AMIGA. An AMIGA has a lot of custom chips, which is what makes it great.
Now we have to emulate all these chips to make it run correctly. A PS1 Emu doesnt, as its not like an AMIGA.
Any one remember connectix, it was the fastest PS1 emulator with little overhead.
Hell I had full speed PS1 games on my 500MHz AMD-K6. However I could not run WinUAE full speed.
I think you can see the point we are trying to make, a PSP has a 333MHz CPU, not a 1GHz. So we do the best we can.
Someone said to me today, why not concentrate on a single system emu. Simple fact is I have already prooven it doesnt matter, look at PSP UAE4ALL. Thats a striped emu made to run only an A500 config and still PSPUAE Fame C runs faster than it. Only the sound is better on it.
Again as pointed out, I try to help in my spare time because I love the AMIGA. I am not paid by sony or have a massive team behind me, its now only me on my own struggling to update an emu that people still bitch about.
Anyway, with AGA support alot of CD32 games will run on PSPUAE with alittle RAM: loading.
Just to show how usable it is, take a look ----->
HERE<------