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Author Topic: May Contain Spoilers! - Book of Skulls - The Keep Feedback  (Read 15577 times)

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skateblind

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May Contain Spoilers! - Book of Skulls - The Keep Feedback
« on: August 25, 2009, 10:46:17 AM »

What a great set of new levels and challenges! Some new ideas which I have not seen in the original levels and some of the fights are pretty epic. There are a few bits I would love to talk about with others, but I don't want to spoil the surprise, go play it right now!  :)
« Last Edit: September 24, 2009, 04:46:51 AM by Zendik »
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #1 on: August 26, 2009, 07:29:15 AM »

I've moved this to a seperate thread, marked witha spoiler warning, so you can say what you like now :)

Just finished playing through the previous version myself. i'm quite happy with it now, although perhaps still more food and/or objects are needed to be left around.

The end section of it was a good difficulty i thought.
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because winuae is made of code and your amiga is made of stuff

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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #2 on: August 26, 2009, 07:35:31 AM »

That hidden grey key is evil, EVIL I tell you!

I know you fixed it, not had a chance to check, but hopefully it is a bit more visible or there are better clues. :)
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Torico

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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #3 on: August 28, 2009, 01:43:21 AM »

This is awesome, been playing it with my friend, big problem though we got to the sign that says 'Crystals Above Are Summoning The Great Power Of Auld' then we tried to save it but it didn't work and the save place corrupted, so we're gonna have to start again.  Was we far from the end?
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #4 on: August 28, 2009, 02:35:16 AM »

there is a known (and reported) bug with the latest WHDload slave, where the saving locks up. I can only recommend you use several (say, 1-4) save-slots on rotation... so if one is corrupted, you only have to go back a small amount.

I hope Girv (whdload slave author) will release a fix for this soon.


re: where you reached... that means you must have collected your team (the prison) and completed the sewer.... however, there are 3 more whole floors for you to bash monsters on before you are at the end!

I am glad to hear someone is getting a chance to test this in 2 player mode.

Please let me know if you find any "loopholes" ... eg. doors you can get away with not opening, or parts where you can "skip" sections because you already have a key that gives you later access... this would be a result of poor map design on my part!
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #5 on: August 28, 2009, 03:30:09 AM »

Ah, didn't realize the emulator has Save States till after, they seem to work better. 

It plays great, i like how the bad guys and puzzles get tougher the further you get, 'tis well made.  Haven't noticed any loopholes, flows very smooth from one place to the next.

The prison place scared me, I thought they were bad guys and all the doors were gonna open at once lol, funny when they turned out to be the good guys.  The iron key hunt was fun, i love how they blend in.

One thing I sorta needed was another Reforge Thy Bones, because after you recruit from the prison, the new members are really weak and die very easily if hit, but not a big deal.

Also one strange bug I found before the save place died, at 'The Great Power Of Auld' sign, the stairs next to it, i went up them, and turned around to go back down and I suddenly appeared back at the prison, and i had to walk all the way back, I have it recorded lol, very odd.

Overall excellent so far!  ;D
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #6 on: August 28, 2009, 03:55:00 AM »

Ah, didn't realize the emulator has Save States till after, they seem to work better. 

It plays great, i like how the bad guys and puzzles get tougher the further you get, 'tis well made.  Haven't noticed any loopholes, flows very smooth from one place to the next.

Puzzles? there barely are any yet!


Quote
One thing I sorta needed was another Reforge Thy Bones, because after you recruit from the prison, the new members are really weak and die very easily if hit, but not a big deal.

there is the one reforge machine near the start, by the open room with the red crab in it, which you can always go back to, until you drop into the sewer. if you had stepped a little further than the sign you were at, you'd have found that the map looped back round to that first machine for you. it isnt much you have to do without access to it!

I also plan to increase the stats of the locked-up characters - but i need these to be realistic stats. could you please screengrab any character-stats when each non-warrior reaches level 3, and post them in this sub-forum? I have a lot of them so far, but it would mean i'd have to play through it 4 times before I got them all, and the level is not that short!


Quote
Also one strange bug I found before the save place died, at 'The Great Power Of Auld' sign, the stairs next to it, i went up them, and turned around to go back down and I suddenly appeared back at the prison, and i had to walk all the way back, I have it recorded lol, very odd.

Just looking at the map, i can see the fault. one set of stairs is the wrong way round. That's quite an epic failing on my part, and will mean I have to change a couple of things around at that point to fix it :(


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Overall excellent so far!  ;D

glad you like  :D
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #7 on: August 28, 2009, 09:10:48 AM »

Yea, i tried to go back and find the reforge but couldn't find it, hehe.  Will try and take screen grabs, not sure if they will reach level 3 by the end though, well maybe, have to see whenever we get a chance to play it next.  :)
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #8 on: August 28, 2009, 09:31:43 AM »

they will definately reach level 3 before the end of The Keep :)  as i say, i've played through twice and already picked up the stats for some (althogh i'd appreciate even characters repeated, so I can see how varied their stats can be!)


good news: i've manged to rearrange the section around the stairs to fix the problem without breaking all the other floors! its only marginally different to before.
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #9 on: August 29, 2009, 04:02:30 AM »

Alrighty  ;D
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #10 on: September 05, 2009, 01:41:20 AM »

Here's those level 3 stats, got a bit further than last time, but both the whdload and amiga emulator save state crash randomly when trying to save, so that's a bit of a pain hmm.
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #11 on: September 11, 2009, 09:38:59 PM »

hows it coming along?
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #12 on: September 12, 2009, 04:12:17 AM »

sorry about the delay, i've had a busy week and it has taken me longer than expected to fix the maps! (there's a lot of triggers and switches in there for the puzzles!)

I shall try and get the monsters/remaining objects in there during the course of this weekend. hold tight and watch this space!
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Quote from: KillerGorilla
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Re: May Contain Spoilers! - Book of Skulls - The Keep Feedback
« Reply #13 on: September 12, 2009, 05:18:37 AM »

Will do! :D
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Re: Bloodwych - Book of Skulls - Download - Work in Progress
« Reply #14 on: September 19, 2009, 01:40:14 AM »

Cheers, but got some problems, instead of starting again we used the save place from the old disk, just before we finished the keep there were a bunch of doors yet to be opened like 2 chromatic, red, yellow, maybe more, but we had a green key for a while and that led us straight into serpent tower, now I don't know if we screwed it up but the Serpent tower is fubar, my friend spawned inside a wall (and somehow got out), I picked up a second bluish gem, there's a bunch of arc bolts that lead to nowhere but doom, there's items stuck inside walls, and nowhere at all to go, looks rather broken  :-\.  If it isn't suppose to be like that, is there any chance you can insert us into a working Serpent tower?
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