Author Topic: Intel SDL optimized version of E-UAE (WIP 2008-01)  (Read 2943 times)

Offline Ruliovega

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Intel SDL optimized version of E-UAE (WIP 2008-01)
« on: February 15, 2008, 06:37:01 AM »
There is a WIP code capture available of E-UAE here
http://www.rcdrummond.net/uae/test/20080113/

Anybody could build an Intel SDL optimized version of it and upload it somewhere?
Cheers

Offline Hungry Horace

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Re: Intel SDL optimized version of E-UAE (WIP 2008-01)
« Reply #1 on: February 15, 2008, 11:55:12 AM »
yes please! says my macbook!


i've forwarded this over to the other guys at www.pspuae.com , who i am sure will be interested too.
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because winuae is made of code and your amiga is made of stuff


Offline grasstust

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Re: Intel SDL optimized version of E-UAE (WIP 2008-01)
« Reply #2 on: February 15, 2008, 12:18:16 PM »
The problem right now is that the the IPF Library Support isn't 100% implemented in this version. The PPC binary asks for the CAPS library even if you've installed it.

But I'm sure a new version will be out soon, and that a Universal Binary will be out on http://e-uae.de.vu/.

Offline Ruliovega

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Re: Intel SDL optimized version of E-UAE (WIP 2008-01)
« Reply #3 on: February 15, 2008, 03:52:44 PM »
I agree but I am more interested in the SDL support of this version.
WIP4 had some major issues with opengl in Vsynch.
Would have been nice to give it a go.

Offline Hungry Horace

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Re: Intel SDL optimized version of E-UAE (WIP 2008-01)
« Reply #4 on: February 15, 2008, 04:22:21 PM »
"IPF ... isnt 100% implemented"

hows that? no writing? only i could live without IPF writing anyway, since i was completely unaware it could even be done until recently!

mostly i only want to install a few JST-HD, original HD install games, or play Wipe-Out anyway.

Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff