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Author Topic: Progress of my space game...  (Read 6699 times)

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skateblind

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Re: Progress of my space game...
« Reply #15 on: August 14, 2007, 05:09:19 PM »

I don't like the idea of having multiple ships to control and maintain since trying to manage 1 star ship would be difficult enough, but I'm not dismissing the idea altogether. I shall try figure out ways of being in control of multiple ships and all the details that go with it, but would appreciate any ideas on how best to do this, preferably in some detail as I have never considered such an idea for one of my own games.

What would you be called if you were in command of multiple ships? Captain? Commander? Admiral?

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Hungry Horace

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Re: Progress of my space game...
« Reply #16 on: August 14, 2007, 05:23:59 PM »

What would you be called if you were in command of multiple ships? Captain? Commander? Admiral?

Emperor   ;D
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Sidewinder

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Re: Progress of my space game...
« Reply #17 on: August 14, 2007, 05:56:52 PM »

I think you'd be called a Battle Group Commander and you'd probably have to hold the rank of at least Commodore.  However, it's much more likely you'd need to be a Rear Admiral or higher to command more than three ships.
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rednova

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Re: Progress of my space game...
« Reply #18 on: August 14, 2007, 08:41:05 PM »

Skate:

I love your idea of a space sim. I too wanna make one in the future. I noticed you talked about darkbasic here. You can make an original game in amospro...then port it to darkbasic/pc. All it takes is that you know what the commands do (get better at basic) in each language, then you can make a game in amos and remake it in darkbasic. I suggest you play with both, become better at basic, and code in both languages.
When you get better..you can code in either one then port. (and of course...there will be some stuff that cannot be ported...like darkbasic 3d instructions which do not have translation in amos). If you have an idea of how to code in basic...and master for ex. amos, then you can easily port your game to darkbasic.
cheers!!!

rednova
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skateblind

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Re: Progress of my space game...
« Reply #19 on: August 14, 2007, 10:03:00 PM »

Hi rednova, I know all about the BASIC language and programming since I've been doing it for over ten years now.
I've used amos and dark basic a lot over the years and I know all about their similarities, so I don't need to know anything on that front ;) . Sorry if I sound rude, but you make me sound like a complete begginer, which I am definetly not, although I surprise myself sometimes with the stupid questions I ask ;)

Cheers for the help anyway!
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