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Author Topic: How do i use AMOS successfully? :P  (Read 8716 times)

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Dreedo

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How do i use AMOS successfully? :P
« on: March 16, 2010, 05:56:00 PM »

Hi i was wondering what i need to do in order to run my AMOS program right.

Heres what i've worked out

- I need a blank floppy disc in order to save my data, this problem is sort of taken care of. :P

Heres what i need help with:

- How do i make sprites for my game? I opened up the AMOS Sprite Designer, but have no idea how/if i can save sprites to a floppy disc to use in my game, if that is what you do.

Currently im just messing around with the 'Print' command typing in random lines of text, i havent got past that stage in my programming knowledge yet. lol
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skateblind

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Re: How do i use AMOS successfully? :P
« Reply #1 on: March 16, 2010, 06:07:31 PM »

I never used the Amos in-built sprite editor because of the reasons you stated. I use dpaint, but any amiga or even some PC image editors will do the job. PPaint maybe? Anything that can save standard .IFF image files. AMOS did come on one disk, but there were extra disks which came with it, they included sprites, sounds and examples. I would maybe suggest using those if you can and when you get to grips with the very basics, then make your own sprites. There is no point making your own sprites if you can't use them.  :)

Have you thought about using WinUAE and downloading the up to date amos files? You won't have any restrictions, you will have a place to save your files and you can use almost any amiga software you want to make your game files.
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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #2 on: March 16, 2010, 08:38:54 PM »

mmm i was hoping to make my game entirely on the Amiga, feels more real that way. :)

I do have deluxe paint 3 on a disc somewhere i think. I dont actually have AMOS extra discs, as i got given the AMOS disc coupled with a magazine, all it contained was the full version of AMOS and that was it.
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SamuraiCrow

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Re: How do i use AMOS successfully? :P
« Reply #3 on: March 17, 2010, 03:13:32 PM »

If your Amiga is hooked up to the internet or you can transfer files to it, you might consider getting the full AmosPro disks from the downloads area here.  You'll need the upgrade to 1.12 and the AmosPro compiler 2.0 to get everything though.
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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #4 on: March 17, 2010, 07:07:07 PM »

lol im afraid my Amiga is just a basic setup, has no network capabilities and no way to transfer files.

Are AMOS pro/basic languages the same? Are they just different programs or totally different languages?

And how can i tell what version of AMOS i have?
« Last Edit: March 17, 2010, 07:11:36 PM by Dreedo »
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rockersuke

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Re: How do i use AMOS successfully? :P
« Reply #5 on: March 17, 2010, 10:12:28 PM »

lol im afraid my Amiga is just a basic setup, has no network capabilities and no way to transfer files.

Are AMOS pro/basic languages the same? Are they just different programs or totally different languages?

And how can i tell what version of AMOS i have?

Using the real thing is a rewarding experience itself, but lacking some transferring method can get things paiiiinfully slow. AMOS Pro has more features than AMOS, but AMOS code should work succesfully under AMOS Pro editor and compiler (probably not the other way round). AMOS Pro editor can test if your code could run in the earlier version.
Which Amos exactly you are running is stated inmediately on screen after loading, but roughly you can say that if it has got an orange backdrop it's AMOS The Creator and if it's green then you've got the Pro  :)

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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #6 on: March 18, 2010, 08:53:29 AM »

Well the general background is black, with the background of the text box where you enter the code it blue. xD

I'll go check it out in a second, im about to go on my Amiga anyway, lol.
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skateblind

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Re: How do i use AMOS successfully? :P
« Reply #7 on: March 18, 2010, 10:53:22 AM »

You have the original amos release I guess.

It looks like this right?

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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #8 on: March 18, 2010, 11:18:58 AM »

It looks similar, but the piccie is so small i cant tell, i'll go boot up mine, i know it only has 4 lines of text below the aqua box instead of 5 like that one.

I dont have the line of text above the Serial Extension, looks like its called 'compiler extension'.

But yes it is just called AMOS the Creator.
« Last Edit: March 18, 2010, 11:24:06 AM by Dreedo »
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Sidewinder

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Re: How do i use AMOS successfully? :P
« Reply #9 on: March 18, 2010, 12:41:52 PM »

Hello Dreedo,

You definitely have AMOS The Creator.  Do you have a manual for it also?

The best option for you to build sprites is to locate your DPaint disks and design them in there.  Then save the image to the disk, load AMOS, and use the Load Iff command to open the image.  Then you'll need to use the Get Sprite or Get Bob commands to extract the sprite image from the picture you loaded and put it in the sprite memory bank.  The Sprite bank is normally bank number 1.  You can view all the current banks by going to Direct Mode (type the escape key from the editor) and typing "listbank".  This will show you all the memory banks, their number and type.

Once you've grabbed all your sprites and put them into the sprite bank, you can then save the bank to disk using the Save command.  Like:

Save "mySprites.abk", 1

Which will save memory bank 1 to the disk as mySprites.abk.

Then, the next time you want to load your sprites you can just use the Load command:

Load "mySprites.abk"

That way you won't have to re-grab all the sprites each time you want to use them.


On a separate note, what kind of Amiga are you using to run AMOS?  A500?

There are always ways to get data from the Internet to your Amiga.  :-)  The problem is that sometimes it just requires a little time or money.  For instance, you could hook up a null modem cable between your Amiga and a PC and transfer files over it using a terminal program.  That's a bit advanced, but I've done it before.  Alternatively, if you have OS 2.x or greater you could use CrossDOS to read a 720k DOS disk on your Amiga.  You could then save the .adf files for AMOS Pro to a DOS disk (it may require using a packer like lha or zip in order to fit on the smaller DOS disk) and then read the DOS disk on the Amiga, unpacking the .adf file and using a tool like adf2disk to copy the image to a real disk.  And the other option is to ask someone else to copy the disk images and send them to you.

Hopefully some of this will help you out.
« Last Edit: March 18, 2010, 12:45:50 PM by Sidewinder »
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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #10 on: March 18, 2010, 01:27:23 PM »

Well as floppies stopped being used in about 1995, my PC doesnt have a floppy drive lol.

And my Amiga is on a different floor of the house to my PC.

And i use an A600

Also i have managed to load up a sprite before, by saving sprites to a floppy then inserting the floppy while AMOS was running.
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SamuraiCrow

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Re: How do i use AMOS successfully? :P
« Reply #11 on: March 18, 2010, 03:39:35 PM »

Do you have a hard drive in your A600?  That could prove to be helpful if you decide to upgrade to the latest Amos Basic Professional.
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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #12 on: March 18, 2010, 08:40:46 PM »

no lol, i cant afford things like that :P.

Dont even have pocket money atm due to some bad ebay stuff.
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Dreedo

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Re: How do i use AMOS successfully? :P
« Reply #13 on: March 18, 2010, 08:59:40 PM »

The modify post button wasnt their so i thouight i'd post again.

I have a folder on my disk called manual i think, not sure how i read it though. My Amiga doesnt seem to have any sort of word processor, i think i have a disk with one on though xD.
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Lonewolf10

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Re: How do i use AMOS successfully? :P
« Reply #14 on: March 19, 2010, 08:51:24 PM »

Dreedo,

The edit (or modify) button on here is time limited. I believe it's 10 minutes (?) after you have posted that you can no longer edit the post.


Regarding the "manual" folder on the disk. I believe what you are looking at is not a manual at all! I believe it is a directory full of example programs which are listed in sub-directories by chapter. I suggest you start at the lowest chapter and work your way up, as the programs get more complex in the latter chapters.


I use the Sprite Editor that came with AMOS Pro, but it is prone to crashing sometimes or worse, bugging out and going into the editor screen :( Use a professional art program and make sure to save images in .IFF format.



Welcome onboard the AMOS-train :)  I'm a veteran AMOS coder of 8 years now, and between myself and others here we will be able to help you out.


Regards,
Lonewolf10

(Edit: comment about Sprite Editor added)
« Last Edit: March 19, 2010, 08:56:14 PM by Lonewolf10 »
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