Afternoon all,
After chipping away at installing AMOS Pro, V2.0 and AMOS Compiler during a couple of evenings over the past week, I spent 2 or 3 hours yesterday afternoon starting my first creation with the package.
I come from having no experience with AMOS (apart from playing a few games created with the package), so I've been learning as I go.
Well, I must say that I'm really impressed. I've been amazed at what you can knock-up with so little code, and so quickly.
I've had the PDF of the AMOS Pro manual open on my Mac, and AMOS itself, running on my Amiga, meaning it's been really easy to hop between coding and referencing examples.
My initial coding has so far got me (now, don't laugh!) displaying a black screen with some random stars, a "Press Fire" string being displayed, and a music module playing in the background.
Yesterday, before I stopped coding I had a quick dabble with the sprite creation/animation tool that comes with AMOS Pro. It was so easy to get results!
I'm now hooked, and have just ordered a copy of Phil South's AMOS guide book to help me along.
I don't know how far I'll get with this AMOS coding lark, as everyday life has a habit of getting in the way of my leisure time (as I'm sure it does for you all). The important thing is that I'm having fun, and although the stuff I've produced my seem pretty basic, it's really giving me a few "wow" moments.
Sorry for rambling, but I just had to post