- There is something fishy with mounting zip files as volumes (it is *very* slow with large zip files). I'll have to look into that.
is this slow emulation (as FOL is suffering) or is this slow HD read/write speed?
Well, I only noticed that it uses extremely much CPU when booting from a large zip file on Windows. I haven't investigated at all, so I don't now what the problem is yet, but this is probably only while loading/reading. I don't suspect it should affect emulation when data is not read/written.
- I'm looking at making mounted folder volumes behave deterministic, in order to make it compatible with net play.
deterministic? Please explain... i am interested 
I had found the ZIP file solution very neat for sorting out the netplay problem. So far, I have only allowed for any folders on a special 'SAVES' HD (folder mounted as HD) and only on games that need it (Settlers, Bloodwych etc)
Deterministic can simply mean that given the same input, you get the same result every time.
In order for HDs (or any feature) to work with net play without desyncs, FS-UAE must guarantee that the same actions are carried out in the same order, given the same input.
When folder content is listed, the file entries may appear in any order (decided by the OS), so the files will probably not be listed in the same order on two different computers (And this will likely cause a desync...) However, if I open the directory in FS-UAE, read all file entries, and then *sort* the list before returning any entries to the Amiga, the entries will be read in the same order on both computers.
This was just an example. There are other issues as well. But as I said, I'm currently working on fixing these
