Horace you might find this helpful as we are changing our version to read a palette file for the monsters now and also the body types so here is a list of all the different body types we have found so far
CHA_BODY[0] = {
leg: CHA_LEG_FEMALE_NAKED,
torso: CHA_TORSO_FEMALE_NAKED,
arm: CHA_ARM_MALE
};
CHA_BODY[1] = {
leg: CHA_LEG_SKELETON,
torso: CHA_TORSO_SKELETON,
arm: CHA_ARM_SKELETON
};
CHA_BODY[2] = {
leg: CHA_LEG_MALE,
torso: CHA_TORSO_MALE_NAKED,
arm: CHA_ARM_MALE
};
CHA_BODY[3] = {
leg: CHA_LEG_MALE,
torso: CHA_TORSO_MALE,
arm: CHA_ARM_MALE
};
CHA_BODY[4] = {
leg: CHA_LEG_FEMALE,
torso: CHA_TORSO_FEMALE,
arm: CHA_ARM_FEMALE
};
CHA_BODY[5] = {
leg: CHA_LEG_MALE,
torso: CHA_TORSO_MALE,
arm: CHA_ARM_MALE
};
CHA_BODY[6] = {
leg: CHA_LEG_FEMALE_PLATE,
torso: CHA_TORSO_FEMALE,
arm: CHA_ARM_FEMALE
};
CHA_BODY[7] = {
leg: CHA_LEG_MALE_CHAIN,
torso: CHA_TORSO_MALE_CHAIN,
arm: CHA_ARM_MALE
};
CHA_BODY[8] = {
leg: CHA_LEG_FEMALE_CHAIN,
torso: CHA_TORSO_FEMALE,
arm: CHA_ARM_FEMALE
};
CHA_BODY[9] = {
leg: CHA_LEG_MALE_CHAIN,
torso: CHA_TORSO_MALE_CHAIN,
arm: CHA_ARM_MALE
};
CHA_BODY[10] = {
leg: CHA_LEG_FEMALE_PLATE,
torso: CHA_TORSO_FEMALE,
arm: CHA_ARM_FEMALE
};
CHA_BODY[11] = {
leg: CHA_LEG_MALE,
torso: CHA_TORSO_MALE_CHAIN,
arm: CHA_ARM_MALE
};
CHA_BODY[12] = {
leg: CHA_LEG_DEMON,
torso: CHA_TORSO_MALE_NAKED,
arm: CHA_ARM_MALE
};
CHA_BODY[13] = {
leg: CHA_LEG_DEMON,
torso: CHA_TORSO_MALE_CHAIN,
arm: CHA_ARM_MALE
};