I split the topics
This is mostly from what i call, at the moment, the "439 datamap" (used to load the specific 439 binary into my editor) , but i have also add some lengths on the right for you...
Sorry about the mix of hex and binary data lengths (it depends on how i checked them) but i hope this helps
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000002C3 - Raw keyboard Keys for Control [12]
000002D6 - Main Menu Text [$EC]
0000D8E1 - Words Text [$85C]
0001899F - Gamer Font [$1DB]
0000EBBC - Map Data #1 [!4096]
0000FFBE - Map Data #2 [!4096]
000113C0 - Map Data #3 [!4096]
000127C2 - Map Data #4 [!4096]
00013BC4 - Map Data #5 [!4096]
00014FC6 - Map Data #6 [!4096]
0000FBBE - Object Data #1 [!1026]
00010FC0 - Object Data #2 [!1026]
000123C2 - Object Data #3 [!1026]
000137C4 - Object Data #4 [!1026]
00014BC6 - Object Data #5 [!1026]
00015FC8 - Object Data #6 [!1026]
000057F4 - Switches Data #1 [!64]
00005834 - Switches Data #2 [!64]
00005874 - Switches Data #3 [!64]
000058B4 - Switches Data #4 [!64]
000058F4 - Switches Data #5 [!64]
00005934 - Switches Data #6 [!64]
00006CD2 - Triggers Data #1 [!128]
00006D52 - Triggers Data #2 [!128]
00006DD2 - Triggers Data #3 [!128]
00006E52 - Triggers Data #4 [!128]
00006ED2 - Triggers Data #5 [!128]
00006F52 - Triggers Data #6 [!128]
00017200 - Monsters Data #1 [!768]
00017500 - Monsters Data #2 [!768]
00017800 - Monsters Data #3 [!768]
00017B00 - Monsters Data #4 [!768]
00017E00 - Monsters Data #5 [!768]
00018100 - Monsters Data #6 [!768]
000171F4 - Monsters Totals / Counts [!12]
00007166 - Dungeon Start Locations [!24]
0000704E - Keep Start Locations & Floors [!26]
0000578E - Blu Gem Locations [!24]
00005776 - Tan Gem Locations [!24]
0000E7A6 - Character Statistics [!512]
0000E9A6 - Character Pocket Contents [!256]
00018400 - Spell Runes [!128]
00019B0A - Spell Names []
00019F98 - Scroll Address References [!3380]
0001A02A - Scroll Text Data [included above]
0000A418 - Character Body Selections [!86]
0000A596 - Character Head Selections [!86]
00034E44 - Character Colours [!1720]
00009AD8 - Monster Palettes []
00009A34 - Monster #1 Colours [!32]
00009E28 - Monster #2 Colours [!32]
0000A1AA - Monster #3 Colours [!32]
00009B9C - Monster #4 Colours [!32]
0000A022 - Monster #5 Colours [!32]