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Author Topic: Did you know about: "The Chaos Engine"  (Read 11022 times)

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The Chaos Engine

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Did you know about: "The Chaos Engine"
« on: August 02, 2006, 10:34:59 AM »

Did you know about: "The Chaos Engine"


# For those (i pity those) fools wjo do not know: Multi directional scrolling shoot-em-up with 1 or 2 players.  Viewed
from a 45-degree angle above and behind the players.  In the style of the Gauntlet, Alien Breed and Ikari Warriors.

# That it had a 3player option in an early beta:


# That the game is available on these platforms: Amiga (ECS & AGA), CD32, Atari ST, IBM PC, Acorn Archimedes, Sega MegaDrive/Genesis, SNES. (WTF is Acorn Archimedes ???)

# "The engine is an out of control machine that disrupts time and space and turns the local inhabitants into ravenous beasts."    The game is from 1993, it's now 2006. What if i had this device as a handheld. I would go to the supermarket and bzzzz bzzzz.   8)

# Part 2 of this game actually sucks, it has split-screen and isn't designed for coop.

# The Amiga, Atari ST, Archimedes and the MegaDrive versions use the same color scheme (16 colors). The versions for AGA Amigas (incl. CD32), DOS PC and SNES use a different color scheme (brighter, extra colors).

# Only in the Sega and in the Nintendo versions the Preacher turned into a Scientist in all other versions he's our beloved Preacher.

# The CD32 version has an expanded intro sequence.
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Although Primitive, The Machine Became Incredibly Powerful And Turned Against Its Creator. Its Power To Corrupt Time And Matter Was Out Of Control. A Cloud Of Chaos Descended Over All The Lands. Humans And Animals Were Turned Into Ravenous Beasts. SIX HARD NAILED MERCENARIES FOR HIRE.

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Re: Did you know about: "The Chaos Engine"
« Reply #1 on: August 02, 2006, 11:59:56 AM »

i never really managed to get into CE.

it looks *really* nice - like all bitmaps games, but i prefer almost all their other games.

As well as prefering (for that style) Alien Breed Tower Assault and Gauntlet ont the speccy!
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Re: Did you know about: "The Chaos Engine"
« Reply #2 on: August 02, 2006, 12:15:16 PM »

i never really managed to get into CE.

it looks *really* nice - like all bitmaps games, but i prefer almost all their other games.

As well as prefering (for that style) Alien Breed Tower Assault and Gauntlet ont the speccy!

Same here, I remember my cousin going on about it, but I never really got into it.
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Re: Did you know about: "The Chaos Engine"
« Reply #3 on: August 02, 2006, 02:53:57 PM »

I only found the game enjoyable when playing with a friend, single player was a bit boring.



As for the Acorn Archimedes, I've C&P'd the following from mindbit.com:-


The Acorn Archimedes was Acorn Computers Ltd's first general purpose home computer based on their own 32-bit ARM RISC CPU, and spawned a family of very capable machines with various options.

Description; Early models

The first models were released in June 1987, as the 300 and 400 series. The machines differed primarily in that the 400 series included more expansion slots (four instead of two) and a ST506 controller for an internal hard drive. Both models included the Arthur OS (later versions to be called RISC OS, see below), BBC BASIC and an emulator for Acorn's earlier BBC Micro, and were mounted in two-part cases with a small central unit, monitor on top, and a separate keyboard and three-button mouse.

Four models were initially released with different amounts of memory, the A305, A310, A410 and A440. The 300 and 400 were followed by a number of machines with minor changes and upgrades:

    * (A500 - 4 MB RAM, Archimedes development machine, never sold http://www.drobe.co.uk/riscos/artifact476.html)
    * A305 - 512 KB RAM
    * A310 - 1 MB RAM
    * A410 - 1 MB RAM
    * A420 - 2 MB RAM, 20 MB hard disk
    * A440 - 4 MB RAM, 40 MB hard disk
    * (A4xx/1 editions with improved memory controller)
    * A540 - 4 MB RAM, 100 MB hard Disk
    * (A680 and M4 - 8 MB RAM, RISCiX development machines, never sold)
    * R140 - 4 MB RAM,   52 MB hard disk, RISCiX UNIX workstation
    * R260 - 8 MB RAM, 100 MB hard disk, RISCiX UNIX workstation
    * R225 - 4 MB RAM, RISCiX UNIX network computer


The A3000 and A5000

Work began on a successor to the Arthur OS, initially named Arthur 2, but with the release of the Hollywood movie of the same name the it was renamed to RISC OS 2. Along with it, a number of new machines were introduced as well, and in May 1989 the 300 series was phased out in favor of the new Acorn A3000.

Unlike the previous Archimedes models, the A3000 came in a single-part case similar to the Amiga 500 and Atari ST computers, with the keyboard attached to the main unit. This kind of housing consumes a lot of desktop space, a problem that Acorn tried to overcome by offering a monitor stand that could be attached to the base unit. The new model only sported a single expansion slot. Unlike the 300 series, the 400 series was kept in production.

The other new model, the A5000, came in a newly designed two-part case that looked more conventional than the housings of its predecessors. It featured the new 25 MHz ARM3 processor, while the A3000 was still equipped with an 8 MHz ARM2. The A3000 ran RISC OS 2, while the A5000 ran the new RISC OS 3.0. It came with 4 MB of RAM, compared to the A3000's 1 MB, and featured either a 40 MB or an 80 MB hard drive. A later version of the A5000 was available, featuring a 33 MHz ARM3, 2 or 4 MB of RAM and an 80 or 120 MB hard drive.

A new range and a laptop


In 1991, a new range was produced, using the ARM250 microcontroller, an ARM2 processor with integrated memory and video controllers, performing better thanks to an increase in clock frequency, and running RISC OS 3.1. The A30x0 series had a one-piece design, similar to the A3000, while the A4000 looked like a slightly slimmer A5000. The A3010 model was intended to be a home computing machine, featuring a TV modulator and joystick ports, while the A3020 targeted the home office and educational markets, featuring a built-in 2.5" hard drive. Technically, the A4000 was almost identical to the A3020, only differing in memory and hard disk size, and, of course, looks.

Acorn also introduced a laptop computer called A4 that featured an ARM3 processor like the A5000, even though it had a slightly lower clock speed, and a black-and-white LCD screen. Curiously, it did not have a built-in pointing device, so users had to resort to a conventional Acorn three-button mouse.

The A7000, despite its name being reminiscent of the Archimedes naming conventions, was actually a low-end Risc PC – the line of RISC OS computers that succeeded the Archimedes in 1994.

Significance and impact


The Archimedes was one of the most powerful home computers available during the late 1980s; its main CPU was faster than the stock 68000s found in the more popular Atari ST and Commodore Amiga machines.

Despite a technical edge having been fully realised upon the release of RISC OS 2 in 1989, the Archimedes only ever met a moderate success, becoming very much a minority platform outside of niche markets (not Unlike the Apple Macintosh). The education markets of the UK, Ireland and Australasia were among the platform's most dominant zones of importance, along with specialised professional Work such as radio, medical and train station management and music publishing. The success of the Archimedes in British schools was due partly to the Computers for Schools scheme organised by the Tesco supermarket chain in association with Acorn, and most students/pupils in the aforementioned countries in the early 90s will have seen/used an Archimedes.

The platform was very unusual in that it was and still is largely unknown outside of a handful of countries where most of its sales occurred. Very few people in Asia or the USA have ever heard of the Archimedes.

By the early 1990s however, the UK educational market which had been Acorn's perennial "cash cow" was beginning to turn away from the Archimedes. Many schools (particularly in Scotland for example) were now turning to the Macintosh. Meanwhile, the IBM Compatible PC was aligning itself as a contender with its increasing functionality as a multimedia computer, made possible by developments such as the Intel 486 processor and the Windows 3.0 operating system.



Or to put it in simple terms, the Archimedes is commonly regarded to have the best version of Elite  ;D
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Re: Did you know about: "The Chaos Engine"
« Reply #4 on: August 02, 2006, 03:19:01 PM »

we used to use Acorns at school.... after the BBC micros were ditched.

one of the two had a great game with a red ball thing, and another game that might have been called maybe Citadel..... i forget. (it definately wasnt the same citadel i downloaded to play on the c64 ! )

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Re: Did you know about: "The Chaos Engine"
« Reply #5 on: August 02, 2006, 03:24:29 PM »

we used to use Acorns at school.... after the BBC micros were ditched.

one of the two had a great game with a red ball thing, and another game that might have been called maybe Citadel..... i forget. (it definately wasnt the same citadel i downloaded to play on the c64 ! )



Now you say that, it comes flooding back, we had acorns at school. Remeber when they hacked into the system, and changed the teachers password, he werent pleased. lol.
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Re: Did you know about: "The Chaos Engine"
« Reply #6 on: September 20, 2009, 12:24:30 PM »

Well, if you're not going to talk bout Chaos Engine, then I will!  ;)

I have played Chaos Engine, and it is really good. I advise you guys to play it.
Its gameplay is good, apart from the Buddy A.I and the Enemy A.I. They both SUCK with a capital S.

Heres the lowdown.
1 - Play through 2 or more levels of gameplay, trying to attempt to stay alive (Life stays between levels!)
2 - Cash in all that hard earned money, there never seems to be enough, to buy extra skill points, weapon upgrades and special weapons
3 - Finish the remaining 2 or more levels, get the password and wipe the sweat off your brow (Not to mention anotehr Shopping Spree!!!)

Can't be botehred writing more stuff down.
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Re: Did you know about: "The Chaos Engine"
« Reply #7 on: September 20, 2009, 09:32:22 PM »

we used to use Acorns at school.... after the BBC micros were ditched.

one of the two had a great game with a red ball thing, and another game that might have been called maybe Citadel..... i forget. (it definately wasnt the same citadel i downloaded to play on the c64 ! )



Yeah I also used the archimedes at school (and the bbc before) too. :) My mate also bought an archimedes (while I went for the amiga) and he used to bring games into school (battle chess, Virus, some bomberman clone etc etc). I even learnt some basic programing on an I.T course in 6th from on the archimedes. lol Good times.  ;D

I've not played the Chaos Engine for a while though... might have to fire it up again after work. :)

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Re: Did you know about: "The Chaos Engine"
« Reply #8 on: June 22, 2010, 10:18:04 PM »

I do! Even make new levels for it right now! Yay me!  ;D
No really, Chaos Engine is a really nice 'explore and learn' shoot 'em up with RPG elements. Having the ability to make new levels is just... /me drools. Really. I'm serious. Ask Dast!  :P
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Re: Did you know about: "The Chaos Engine"
« Reply #9 on: June 24, 2010, 10:36:30 PM »

The Chaos Engine... was a game I completed on the PSPUAE emulator ^-^
... before that i never really played it, thought the same as some ppl above "didnt really get it" etc... but yeh, a nice surprise

- and the tunes in this game rock  8)
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